I did some research and the kh59me casset warhead is classified but estimated to 280~kg
TGAF-5M is around
TNT ≈ 40–60%
RDX ≈ 30–50%
Al ≈ 3–10%*
When it comes to how much energy is its about 1.2KG of TNT per KG of it
Ofc its not official that they are using this type of explosives but if gaijin sticks to that then lets calculate it with this type of explosives
So when we calculate 280KG TGAF-5M to TNT we get a nice 336KG and that’s almost 95% more than in dev server rn.
quick update when it comes to high-explosive fragmentation penetrator warhead we get 320~kg and it comes to around 390-400kg on TNT and it gives us 105%~ more than on dev server
warhead mass =/= explosive mass
literally what i just calculated here the warhead is 320kg using TGAF-5M explosive material and with 1.2kg of TNT per it we get a TNT equivalent
yes, and the mass of the warhead is not the same as the mass of the explosive
the warhead mass includes other stuff like the frag liner, the casing around it, and the penetrator
thats right sorry for my stupidity but still the filler in the warhead is around from 80-90% of the whole warhead and it still gives us lets say for 90% 288kg and its 340kg TNT equivalent
Thanks for noticing
why do you think the filler is 80-90 percent
filler only being ~50% of the warhead mass is pretty common
no, in aerial warhead its around 75-90%
it depends on the warhead, but especially for penetrating warheads or frag warheads 50% or so is common
like i said its high explosive fragmentation penetrator warhead / high explosive fragmentation warhead
And in the dev server the warhead is “HE”
high explosive bomb is usually around 50%, and heavier bombs allow for a higher loading ratio. But that far exceeds the size that an AGM can carry.