Kh-38 got big buff (hipocrisy) and SPAA effectivness

I remember playing on the F-15E and throwing a GBU towards the respawn at the nav point, I didn’t even know what was there, and got X5 for destroying the armor. There were 5 of them at the respawn. I don’t know why they take so many Pantsirs.

I think it would be ideal to introduce Pantsir SM in a couple of years.

GNSS on the kh38mt does literally nothing because gnss doesnt work on ir missiles. you can already test this with the ir hammer

GNSS dont add much to 38mt tbh, but it being 2 times better than other existing AGM and having such good thermal and zoom (25x, 3rd gen, literally better than some targeting pod)

If it does nothing with IR missiles, why add it to the MT at all then? Seems kind of pointless to add a feature to an AGM if the community deems it to be useless and nonfunctional for IR AGMs.

It’s only useless because it’s bugged, for the past 6 months IR missiles cannot switch to their gnss mode.

People can claim its useless now due to it being bugged, but that doesn’t mean its not fixed in the upcoming update. Claiming it doesn’t add much doesn’t help either. GNSS helps prevent as much drift as it can from IOG, so knocking it by saying its useless isn’t a good take imo.

Because it got reported. You could argue the same for IR Hammers

65.7G

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Man… The GPS bug report on kh38 got accepted and implemented in ~3 months. I bet that gribblab will instantly fix this bug

Also idk how about u guys but if i knew that we are getting new spaa with this thing buffed i would never want new spaa

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how did u get that ? i tried to make my pantsir missile pull hard in game rn it cant do more than 20Gs lol.

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While KH38s are already breaking into top tier, we needed a new AA system to counter these AGMs. However, Gaijin nerfed these AA systems and they’re now underperforming. At the same time, the mighty OP KH38, which supposedly never needed a buff, just got one: they are now GPS guided. Good luck trying to dodge a swarm of KH38s with the new AA system while managing three vehicles at once!

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well theres no problem with managing 3 vehicles at once that much. Ammo is. If they sit beyond range all the time they can easily shoot from airfield and immedietely rearm. 2 full planes with kh38s and most new SAMs end up with no ammo or getting killed

if they launch a swarm of AGM on all 3 vehicles its gonna take long time to move them all out of explosion radius, especially if its KH38 because of how fast they are

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If u dont want to shoot them down then yes

Also DEV server is closed?

you get like 8 missiles max. They spawn and press space 6 times. Now you have to intercept them all to have the luxury of being alive with 2 missiles whereas they just threatened your whole existence from out of your range by pressing space

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They added gps just to make the stupid russian players be able to counter the new multi vehicle spaa. There is no reason to add this and that’s why they weren’t added before. Now the precious russian dominance is at stake with the new barely pantsir level spaa so they just add a counter to them out of the blue.

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16 for SLM, 12 for SLAMRAAM, only SPYDER gets 8. The new SHORADs are all 8 though

If only they were useful for the MT, but they aren’t.

Probably because it had it irl?
You can even check the bug report for it,

https://community.gaijin.net/issues/p/warthunder/i/VmDVm6m2gZxP

Spoiler

(https://m.youtube.com/watch?v=iIDC37E_ERc&pp=ygUHS2gzOG1sZQ%3D%3D)

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Thats all without ammo boxes (theres not on dev server as of now). Moving SLM and SPYDER to cap zones for ammo is not that practical just cuz of their size. Slamraam tho is. Fast and small . 12 missiles and being soooo dependent on team isnt very practical tho

Our ealier post was closed where i was about to reply xDD

All i was sayin is that 15km is outside any new spaa either. I m also very sry didnt read where u said standoff relies on gps xD (which is true ofc). For now its 0 IOG drift which still is somewhat GPS-ish