I only just noticed you turned on the laser. It should still technically have 0 drift, i think, unless the code for the ML is still in the old configuration from when it was SALH + IOG only.
You can test it by turning on and off the laser (granted the missile is within acquisition range) whilst it’s maneuvering and see if it holds the maneuver. Things like LJDAM or EPaveways do that for instance.
If that seems to be the case, it may be that in the video, it acquired the laser, made a correction upwards too much, and so made one downwards again, but the loss of lock at that moment caused it to hold that wrong heading as it hadn’t stabilized yet.
I only know that for LJDAM, when it loses the laser, it will switch to IOG with newly calculated coordinates from the laser. But the enhanced paveway does not, and instead either reverts to old GPS coordinates (if laser was very brief), goes ballistic or retains current velocity vector.
So just kinda shows it depends on the system. I haven’t found sources on the loss of lock logic for things like Brimstone or Hellfire, but likely those are more sophisticated than enhanced paveway (I hope…).
Would need to do the test on the live server vefore GNSS is added to see what the drift is like from just marking the target and giving no additional guidance.
people are talking about GNSS like its the boogey man, since it was added i died to GNSS weapons maybe 3 times, and each time it was because i was sitting in spawn and not moving the whole game
you can already see that in the live server with the kh38ml , i dont why people want to use kh38mt as grom 2s when groms 2s are better for bombing bases.
pantsirs missile pull like 20Gs max in game , beyond 12km they pull between 3-10Gs. SLM is much better upto 12km , but beyond that it loses its energy which may get fixed if they fix/buff its speed to mach 3. with the SLM u can easily intercept munitions and protect yourself and importantly your team from enemy missiles and any aircraft closer than 8km will die. i think the SLM will easily dethrone the pantsir.
I remember playing on the F-15E and throwing a GBU towards the respawn at the nav point, I didn’t even know what was there, and got X5 for destroying the armor. There were 5 of them at the respawn. I don’t know why they take so many Pantsirs.
GNSS dont add much to 38mt tbh, but it being 2 times better than other existing AGM and having such good thermal and zoom (25x, 3rd gen, literally better than some targeting pod)
If it does nothing with IR missiles, why add it to the MT at all then? Seems kind of pointless to add a feature to an AGM if the community deems it to be useless and nonfunctional for IR AGMs.
People can claim its useless now due to it being bugged, but that doesn’t mean its not fixed in the upcoming update. Claiming it doesn’t add much doesn’t help either. GNSS helps prevent as much drift as it can from IOG, so knocking it by saying its useless isn’t a good take imo.