SLAMRAAM isnt very good either
i tested in dev server and the C-5 never reach target past 15km(should reach atleast 25km)
9X is still broken
radar vehicle sight is still broken
its still in dev server, but then most stuff might ended up in live anyways, like last update
I haven’t played it, but it has to better then the ADATS.
it sure is
its just VERY and i mean VERY broken right now
nothing works
theres boutta be second dev server soon, i hope they fix it
2 frags per battle ? That is not air sim that is ground sim those are not killed planes those are dead helicopters
just reminding the thread that the KH38MT is a FAKE missile
Not much is going to change in terms of the meta, all you have to do to counter these new systems is to spam Kh-38s at the radar vehicle, and since they are so fast, the chances of your Kh-38s getting intercepted are incredibly small and they also clutter the radar with junk ghost signals so AAs like the SLM won’t be able to even lock you to begin with.
Spyder will be the only AA to actually rival the Su-30/34 if the missiles actually perform well, but as far as I know they are ARH so multipathing them will be trivial.
all that changes is nations like brtiain whos best FnF at top tier is an AGM 65 on a harrier are now blocked from CAS entirely. Until brimstone gets a mode 2 and even the KH38 is still better
Airplanes now spawn from much further away too, for better or worse. It’s good in the sense that you are not instantly in range of Fox 3 but it’s much better for CAS now, and since Kh-38 got a massive buff with GNSS it means that the ML can be used a makeshift Grom-1. They got plenty of time to search for you, launch and RTB, it’s going to be busted.
looks like not just mode 2 is needed, brimstone 2 is also needed then.
cant guarantee a dumb bomb toss with CCRP will hit so everyone not russian is stuffed
Brimstone 1 is too slow for these new ranges, but I’d still take it, having to guide them for 10 or 15 seconds with these new AA is going to be impossible.
brimstone 2 at least has the range. seeing as Germany complained their way into also getting brimstone missiles might as well make them good for the major nation that buys the most slop
I wouldn’t be surprised if Brimstones got some type of buff, but I doubt it, from now on Paveways are the way to go, at least they got GNSS and loft very well for a long time, so lobbing them from behind cover is gonna be the strat for dealing with something like Spyder and SLM. Good thing I only have to deal with SLS and Spyder, haha. 😁
(Pantsir and SLAMRAAM and the Type 81 ARH will be a pain in the butt still)
ill not bother with top tier until britain has its ones (it wont get them until 2026 lmao)
Kh-38MT should’ve been removed but the devs don’t care, there is no way of balancing it, unless you make it 2000 or 1500 SP to spawn, at that point just remove it from the game, ML is more than enough and takes more skill than just spamming space bar.
These new AA won’t really even out the playing field imo, not until we get better maps and spawns for these AAs to be fully efficient. It’s gonna be funny seeing people get dunked on anyway by Kh-38s because of how grossly overpowered they are.
Should hold your breath for this one. Bug reports for SLM time to intercept and it having broken DL just got accepted. Also Spyder is an incomplete hot mess
Yeah I have a bit of hope atm but seeing the gameplay from the dev server it looks bleak, a Su-30 was launching Kh-38ML from 13 km at 8km altitute and the SLM couldn’t even keep up. If it released right now, it would make aircraft without standoff weapons obsolete in GRB and Su-30/34 would still be the most oppressive aircraft in the game, alongside the Rafale.
But praying for something to be done about it, SLM is woefully underperforming.
Good thing the dev server gets updated almost daily and closes on the 9th. With some possibility of an extension too (seeing as how broken most of the stuff still are)
Radar is hopefully going to be partially fixed, made 4 reports on it that all got accepted.
AN/MPQ-64 Missing TWS ESA // Gaijin.net // Issues
AN/MPQ-64 Radar Scan Rate Too Slow // Gaijin.net // Issues
AN/MPQ-64 Insufficient Range // Gaijin.net // Issues
AN/MPQ-64 Missing Aircraft Identification // Gaijin.net // Issues
The TWS ESA fix would be the biggest overall imo as it would allow the C-5 to have continual IOG updates while guiding and even pitbull. Would greatly reduce the impact of multipath, the SLM will still be vastly superior in every way since it is terminal IR but it will help.
i dont think spyder will be that good sadly , it only gets 8 missiles max. funnily u can actually intercept derby/amraams from these spaas with the su30sm’s r77s its radar is good enough. while the slamraam gets 12 missiles (8 amraams + 4 aim9x) , i think aim120c5 has more range than I-Derby-ER which was stated to have a range of 100km when air launched.
You can’t really say it’s not good when it is really unfinished. It doesn’t even have the radar modeled right for starters, Python 5 is still mostly a placeholder, and I-Derby ER is also still using placeholders