Kfir Canard's flares are bugged or too weak

the 9L didnt see the flare because they pop on the other side of the plane plus the are masked by your afterburner
next time direct you flare towards the 9L seeker

thanks for the video.

anyway, i dropped many flares, because i saw it approaching me, and that it wasn’t going away like in every other plane.

Yeah, in something like an F-4, the flares deploy rear and down. So the missile is noticable when it swaps targets. in the kfir it was going for the flare just didnt look like it. If you had flared once and then kept going, it might have been defeated

In the video, at about 4 seconds, you can see you were nearly outside the FoV of the seeker when you flared again and it immediately snapped back to near you.

I had a 9L track me at 2km through a 7 flare pattern with the AB off.

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I think we need other videos as this one isnt a great example given all the circumstances.

It looks like this is exactly what’s happening. Basically the bread crumbs that radar missiles (especially ARH) do following chaffs on planes that do everything good by notching but keep dispensing chaffs while doing so, so that the missile actually IOG towards the target with small quick updates at every chaff dispensed.
I often say that the default auto periodic dispensing isn’t great because of this : it drops at just the right interval that the missile locks a younger, brighter countermeasure, which happens to be next to the plane, until it reaches said plane.
I think for the kfir specifically, the dispensing pattern, being side ways, allows for the flare to stay in the same relative position as the plane from the missile perspective for longer, meaning that it will be able to lock newer flares dispensed by the jet when they are fired.

As always, @TIGER_TANK_1 , better be safe than sorry. After burner off, a quick flare drop, a slight turn is always the best solution for non IRCCM missiles. It might need a bit more neuron activity than going straight with periodic CM, but it’s really not that hard.
In the case of the kfir, I suggest doing flat turns (from the aircraft perspective, not the ground)when flaring to get the flare in the view of the missile when dodging rear aspect, since the flare goes sideways when dropping in this particular jet (meaning that in the time the flare takes to completely ignite and be detected by a missile, it could already be outside the FOV of the seeker)

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I’m pretty sure gaijin calculates engine heat mainly by thrust. The Kfir is gonna shine like a solar flare, even in front-aspect. Especially if you have burner on and going in a straight line…

They do

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That would mean mig 23ml would be extremely vulnerable, with like 13000 kg/f but it’s not the case

Nah, Gaijin calculates engine heats by thrust.
That is why F-5 acts nearly immune(with some extra hyperbole) to IR missiles, and Harriers became IR Missile magnets.

Maybe it will act the same on Kfir.

Don’t forget that MiG-23 uses 'Large calibre countermeasures" unlike some others.

Thanks for the idea. Looks like the kfir really has lots of uninspiring “quirks”. I wonder if the C10 Kfir and other variants are the same?

For my use case, the Kfir Canard has served me well on my way to Rank 7, mostly as a bomb truck. But it seems something like F-4E is way more versatile and practical, which I’ll tailsman soon (I also tailsmanned the US version).

And I have to put emphasis on the recent IRCCM buff (for magic 2 only?), which means the Kfir will only suffer more and more.

Until then, it’s time we part ways (the Kfir)

Do you know if other kfir variants act like this too? The problematic flaring. As far as I know the C10 has even more thrust, so it’s gonna be “fun” with the new IRCCM buff.

I liked the AESA radar and derby’s, as well as 13.0 br on the C10, and may tailsman it…but after the experiences I’m reconsidering to just tailsman the F-4E instead.

I am unsure about that, as long as I am now struggling withthe regular Mirage series now
(Bought Kfir C.7 but not planned to play it until I spade nesher.)

But it seems Kfir C.10 also has the same placement of countermeasure, but with a doubled amount. (36x → 72x)

If you want to talisman Kfir C.10 and Kurnass
Why not talisman both when Gaijin runs a 50% discount during the annual discount season?

On the cost-effectiveness side, you don’t need any of those talismans as long as you can research everything with Kfir Canard because it is rank 7.

Yes, all Kfirs have this sideways firing pattern which is the culprit.

Then recent “IRCCM buff” ie gatewidth shrinks after getting lock, not after launch applies to Magics 2, R73, PL8B and PL5something missile as well.

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Well why won’t I tailsman kfir C10? Tailsman are for grinding. I prefer consistent planes for grinding; these with lots of good missiles and bombs. Most importantly, a decent BR.

Also, I think it would be better for my mental stability to just tailsman the phantom.

The F-4E is one of the most efficient RP vehicles in game. 4x IR missiles for AI targets, 4x SARHs for players, and then there’s bombs/rockets. I can trust the plane as I used a tailsmanned US F-4E to grind the F-15E within few days.

As much as I talk about bombing it’s not very consistent. It’s better that you have easy to use SARHs/ARHs so you can get some kills as a failsafe. Even that’s not possible, you can kill AI planes.

Discounting base bombing, the kfir canard is one of the most frustrating plane I’ve ever played. At least the F-5C has somewhat lower BR and usually face A10s.

(Ofc, I can’t expect F5 BS on other planes like extreme small size and cold engines)

The Kfir is mercilessly dragged against 12.0 premiums. I find it even more frustrating than using the super 530f missiles on F1C (a plane that sucks at base bombing, if I don’t bomb in it you know it’s BAD at the task).