Should be back in rotation now.
Being able to slide the tanks across the board instead of clicking them around is a welcomed change!
Can you please take a look at the roundels next? I’d love to see the restriction being removed since they don’t fit the current state of the game anymore.
Plus a lot of players would love to fight under theor own countries roundel no matter the nation they are playing :)
Thanks!!!
When can a fix for Gearing’s rear 20mms firing the opposite direction they’re supposed to be expected? It cripples the ship’s light AA.
Abrams fix when
Is it very difficult to do something like that on the standby screen?

Wow, only took 11 years to make assault fuze an actual useful feature 😂
Guess I can close that right?
https://community.gaijin.net/issues/p/warthunder/i/rT3HaE5O0gSe
Man, this is going to be such a great feature now 😣
Fix optimised for bots Confrontation economy?!
No…
Dropped. The goal is to give enough time for the plane to get far enough to not be hit by the explosion.
awesome, i guess sim red team can now chase AI too and not just rely on base bombers and players kills
Finally removed those miserable buttons on the vehicles in the hangar, which means we’re basically exactly where we were before these changes.
Seriously, are things being changed for the sake of being changed?
The UI updates are slower and more clunky than before how is this an improvement?
the fact I have to make an extra click just to swap what is in the slot is just sloppy UI and UX design
Yeah, it’s freaking annoying 🙄
When you want to drag a vehicle to another crew slow, say to the one next to it, it moves the entire crew line thing up to the middle of the screen as you’re dragging it across, which is very annoying too. Like a “low 5 … too slow… ooh yeah” prank…
How about removing the roundel usage ristrictions?
Sim is the man reason, using the identification of another nation as far as I know is considered a war crime
It shouldn’t matter tbh. The game is in a way different state then it used to be.
The Dutch for example have more skins/camo’s outside the frensh tree then currently in it. For example a few in the british, german and us tree. There are 13 in total if i remember correct. Yet the roundels got locked to france. The Czech can place their roundel anywhere they want no matter the nation, ontop of that they have quite a few skins outside of the ussr aswell. For the german t72 for example. (T series copy spam is an isseu too in that matter i guess).
Or for another example the japanese G8N1 being able to fly in a full american skin, roundels included.
The German leo 2a4 and kv-1 having a full finnish camo, while finland is a swedish sub tree. The kfir having a US navy camo etc.
And why give some countries free use across the board and lock some to a country they have no history with.
Most of the time in sim you’re at distances where you can’t really see the decals unless you really look for them. Plus any form of roundel on a skin can be easely covered by a decal from another nation or by placing decorations all over your vehicles. And with the option to buy market place skins and unlock skins for a vehicle, which could also change the camouflage to a different country, i really don’t think the lock is nessesary anymore.
With the amount of copied vehicles across the nations, or just complete copy paste nations (with or without roundels) like the leo’s, the endless T series spam and a bunch of american models througout the game. I really don’t get why they are holding on to an old mechanic.
So i’d say if the sim players want it historical, either lock roundel usage for sim so they can try to see a roundel from a km away or maybe even lock decals for sim in general. That way they can’t cover up or hide their nation that easy. (There currently are roundels in the game that are locked to a specific vehicle, so it wouldn’t demand a new mechanic being made for it).
But imo because of all this the roundel restrictions no longer make sence in the current state of the game.
Hope you will fix the Simplified mode for the US F-4E because the jet continues to roll over and inverted when it shouldn’t while flying with mouse and keyboard.
It’s the only Phantom with this issue.
Also myself and other Air Sim players have noticed the countermeasure bug has returned. We pull Gs until we G-LOC and after the pilot recovers, we cannot dispense any countermeasures.
Might want to look into this.
