Oh good lord thanks for this. I was about ready to stop playing air all together
It didn’t adress the mobility it still cant climb most hills, it still locks up because of the trailer it probably didn’t fix the trailer clipping and its again only made it technically worse for needing to get somewhere as now it oversteers even faster. It needs to be correctly implemented or again its ammo increased since its not fit to call it a mobile spaa.
I mean i can send ample footage of it right now if need be cause it didn’t do anything
To call this a job well done is absolutely terrible given if the devs knew they couldn’t correctly implement the vehicle perhaps it shouldn’t have been added.
IGNORE BAD WHEATHER
but where is this setting please?
Says this lower in the notes. I haven’t tried it yet since I am at work
Why did it take so long to implement? There’s no way it was an intentional change in the first place, why would anyone want to spawn with a disadvantage???
@Stona_WT @Smin1080p_WT so which one of you would like to explain how this is acceptable when theres no difference from when this thing was released. The devs need to keep working at it or release some statement admitting theres nothing they can do as this vehicle is basically unplayable again on most maps, forbid you get artic base or anything.
oversigt
This is prior to the “fix” ^
Heres after
So when did we start just not caring about actually implementing correct fixes? Why bother fixing anything when you can just add a new set of gears and ignore the actual problem?
it is not fixed
now the MFD is cliping out to the other side ontop of the throttle percentages clipping out of their display
if it makes you feel better the Elde 98 isnt the only one
this is how it is supposed to look:
Well the difference is the elde is nearly unplayable…
Appreciate the ability to set the airspawn as default regardless of weather, since often forgot to change it.
But also the suspensions on all the HVSS shermans (most notably Hell pack and US TT e8) remains broken. Or rather largely non-existent/seized in place. With the bogie animations(parts not connected to eachother/moving together) are broken nor do they tilt like they’re meant to. As well as the Firefly (Overlord) still having a static suspension wheel arm that isn’t connected to the wheel.
abrams fix when
clearly not a bug unless you have a source saying it can get over a 10° slope
Please rethink the whole airspawn in air rb entirely, I and many other really don’t like them or the direction you’re forcing us to go in with them whatsoever.
Please listen to the feedback here and pass this on to whomever is forcing this ill thought out and unwanted change through: The recent addition of airspawns to maps on higher tiers - #32 by Ion_492
I do though…
dies
Rare occurence of gaijin fixing it’s mistakes instead of doubling down
Please add any info in this report, log files, .dmp filet if you have aby etc.
https://community.gaijin.net/issues/p/warthunder/i/mUlIi9T8yd2Q
Still no fix for the Eurofighters god awful radar
Ver nice to see naval fixes. Please consider develope something like severe damage but in naval. It is very common situation when bot is stealing kills with one single shoot. In BB sometimes i finish battles like i did nothing, no kills and sometimes no assist. It should not look like that when i detonate front and back magazines in target, leaving it not sinking with 7% crew and receive nothing from that. Low value mission scores no kill and even assist.
Nice!
This is cool, any chance for future additions of player control in these areas?
(As in; players themselves decide the size and transparency of their hud through settings)
This is a really good start! I don’t mind tweaking other vehicle parameters to approximate not yet implemented game mechanics/functionality. Hoping for such additions in the future and for those tweaks to no longer be needed bu hopefully this will be a good bandage in the meantime :)
Edit:
After trying it after these changes it’s somewhat better when just driving straight. As soon as you apply any sort of turn it is like it’s standing without tracks on an ice patch. It still has a long way to go before it lives up to it’s IRL counterparts mobility.