I’m seeing a fee of these popup, its hard for me to compare because I have played with a premium account for years but I’ve noticed rewards seem oddly light.
If I’m playing Rank III premiums in a squad with friends I find myself swimming in cash because of the teamwork bonuses but 6-10 kills in the Leo1a1/L44 feels like I’m underpaid.
Might be time ask Gaijin to review the economy in game again
P.S. Tinfoil hat moment here so take this with a Grain of Salt.
I vaugely remember someone talking about diminishing returns based on duration of play, aa in Gaijin tunes down the rewards multiplier the longer you play. This might have been some Air Sim economy chat though not the whole game however.
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Think it is just based on vehicles used vs vehicles faught with the misc rewards between giving a low ball. had a match earlier tonight (10.3) where I made 135,690 SL and just under 22,715 RP on a win after all was accounted for in total. That had 28 awards (playing solo outside of the “auto squad”) but none were squad based at all.
Anything you do in an aircraft isn’t going to go towards reaserching a tank.
Also a sub 10 minute game, so expect your reward to be cut in half, shouldn’t have won so hard.
Its because the reward system kneecaps rewards based on time played.
I’m not 100% sure, but lets say you get 5 kills in the first minute of a match an then die, and then spawn a new vehicle and proceed to get nothing for the next 4 minutes. You’d get less rp than spawning once and only getting 2 kills in a 5 minute period.
Aside from Ground rewards just being absolute dogwater in general. It’s like 50% less than air, and you gotta sweat your nuts off the entire time. It’s not like air were you go out and get a kill or 2 then just fly back to base for a couple minutes all the while racking up tons of RP/SL because your activity time is multiplying that score while you are just jerking off basically.
you need to constantly perform in ground, and also stay alive IN THAT VEHICLE the second you die those rewards are locked in and you are starting from scratch when you spawn another one in. Which plays into people not spawning into matches late, why spawn into a match your team is clearly winning when you aren’t going to get anything from it? Why spawn into a match your getting camped when sure you might get a kill or 2 but you die too early for the activity time on those kills to matter.
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I’m playing 4km reverse tractors at 12.0 so im losing my sanity. At least I saw a clickbait and raam segal fail to push a katyusha defending me and died to him while I was hiding in a corner repairing.
those rewards do seem trash but also there’s no way for us to know how much of that was actually achieved in the UHT and Typhoon.
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with a premium acc., should be able to achieve 8k RP+. I managed to get 14k RP with just using pure ground vehicles/SAM, No air vehicles since they don’t go towards your ground research. My 7 premium ended so most my games will look about 4k to 7k RP.
EDIT:
12 kills, 1 air kill, nuke, victory, will get you almost 15k RP and none premium acc. Got 1 kill with the Rooikat, if got more than probably the RP would be more.
Spoiler
As always my opinions are being deleted by the moderators i cant say nothing more…
Seeing as the only useable RP you’ve gained was in your Puma, which itself was 1 of your 3 spawned vehicles, yeah.