Oscillating turrets don’t have modeled autoloaders, the 2 or 3 second reload is real and the ready rack has only 6 or 7 shots
Yes, had it happen to me several times.
No way 😭
and they should
reload speed is a balancing metric
The thing I hate about that “balancing” is that it bends reality.
There are game aspects like BR, what nation they face, their team, spawn points AND MORE that are best balancing feature in a game, modifing a vehicle is very poor and cheap solution.
Imagine you read something about the Turm III, see what it can do, you play a game and find out it’s missing 3-axis stabilization. It’s poor in-game implementation, give it what it should have and move it up BR.
Chopping a vehicle is one of the worst solutions to a simple problem.
Do you want to help me test if the t58 has blowout panels later also I believe it’s autoloader is modeled as I have had mine taken out before
I’m sorry for my late response but I did not get a notification or an email about your message.
I’d be glad to test it out if you still want to, I’ll have time from 15:30 to 22:00 or 3:00 PM to 10 PM right tomorow.
Go to work at 3 will be available at 2pm tho
fr not only that usually its just a bunch of brain dead bozos using the turm III not knowing what to do and how to use it
Aim for the hull.
No stab is a big issue, If you bring it up, it will make the tank perform bad
It should be at 8.0
fr not only that usually its just a bunch of brain dead bozos using the turm III not knowing what to do and how to use it
Well, the T58 is a premium vehicle itself as well. Thus, many new players can get access to it just like the Turm III, so that particular statement really can’t be true.
The T58 has very well-rounded traits, including armour, a fast reload, and a big gun, all in one package.
However, I have also seen some not-so-intelligent T58 players in some games I’ve played as well
(not utilizing hull-down positions with strong volumetric turret armour, spamming their rounds out with only 6 rounds for the first stage, not using the optical rangefinder at longer ranges, etc…)
The ‘good’ T58 players others are encountering are probably ones who already have experience with Tier IV-V U.S. heavy tanks or autoloading/self-propelled howitzer vehicles in general.
true, and fair enough
The literal only downside of the T-58 at 8.3 is that it doesnt have a stabilizer which isnt some unknown quirk that nobody else has. You can maybe also say “muh magazine” but this only becomes a problem if you magdump.
It isn’t even slow.
Zero justification given, which makes sense because there is zero reason to believe this.
It should move up in BR anyway, but the TURM 3 having 3 plane stabilization will quite literally not effect gameplay almost at all to the point where most people won’t notice it exists.
It is slow though, lacking a STAB is quite the disadvantage, especially in the 8.3 matchmaker where everyone at your BR is STAB’d, and the ready rack will always be a problem, even if you don’t magdump. Its just annoying right now because people don’t know where to shoot and quite a few people don’t know that it reloads this fast. It will lose its effectiveness with time.
It isn’t. It’s QUITE fast for a heavy. GOOD acceleration and top speed for the type of tank it is.
I’m going to assume that if you think this is fine at 8.3, you also think like, half the french tree needs to be 0.7br lower, because if you think the T-58 is fine but also think the french tree is fine, you are doing some really poor comparisons.
Further, the T54E1 is 8.0 br, its literally just this tank but worse in almost every metric, and by large, large margins. They don’t even have that much different mobility.
Stuff like the T-10M outpaces it quite heavily, acceleration is okay but 35 km/h max speed is pitiful, even for a heavy.
If you mean stuff like the BRENUS, those are absolute garbage I won’t lie.
Thing wasn’t exactly good to begin with, pretty low bar.
France has like 5-7 vehicles between 8.3 and 9.0 that don’t have stabs.