Is the coastal grind going to continue to remain in the state its in?

git gud, and arrow research in NAB

Man so they did pump all the rp up 3x lol. Pain.

Coastal is good for capturing (trolling slow battleships) or BP missions. That’s all

Even lower tier blue water is depressing

Not even 10k for a match like this, with premium ship+time, you just don’t live long enough to rack up enough activity, 8 minutes here in this match which is pretty long for a destroyer/light cruiser. It’s virtually impossible to break 1krp/min, only barely doing it this match going absolutely ham.

Problem here is my average life span is more like 5 minutes at best? And my matches if I do well thats gonna be 5-6kp, but I have to sit in que for 2 minutes some times and that eats into the grind, and just to unlock a rank 4 ship with every premium advantage possible you are looking at 2 hours of grinding. Really think the only way you efficiently grind this out is buying a 6.3+ premium ship that can actually live long enough. Which is a shame because I honestly think these lower tier matches are probably more fun than just slugfests at top tier.

And up tiers are just might as well J out as soon as you take damage and go next, 5.x ships fighting 6.x is just not fun at all. Anyone that starts grinding out naval now for the big ships that doesn’t buy their way to top tier, god forbid isn’t using a cheaper premium mid/low tier ship, and even worse doesn’t have premium is going to give up really fast, its really no wonder why naval is less than 5% of matches played in a month.

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Coastal branch were always weaker compared to Bluewater, if Gaijin added cruiser anti-ship missiles to coastal ships, which there are some examples that does operate this kind of weapon could justify the harsh conditions to research Coastal navy in War Thunder.

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Probelm is there is no “coastal matches” above rank II, if you are playing coastal, you are fighting blue water at and above rank III, and its kinda miserable unless you are in specific coastal ships. I don’t understand why they seperated the trees if the matches are the same, and both play their part across all BRs in naval even top tier.

So actually grinding coastal is just a pain, horrible rp/requirements aside.

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As I’m saying, fighting cruiser missiles which usually flies in water level is not very welcoming for big targets, it could be a great addition to promote Coastal branch, if this is not the case, in my opinion maps should be better designed or spawns must be changed, some coastal ships are forced to spawn together to bluewater ships.

Fun fact, coastal has one of the coolest map concept in the entirety of WT with Drowned City.
I have never played that map since it got added because high tier coastal HAS to be bluewater fodder, thus it’s locked to 3.0…

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Gaijin were really stupid to put coastal grinds for vehicles with BRs like… 4.3… to have the same top tier grind as a rank 8 jet essentially. Combined with the fact nobody cares about little speedboats over giant warships? Not a soul plays coastal.

Coastal is a lot fun, at least in higher tier like 6.0+ matches where you have room to breathe, ironically I think they are worse to play at their respective brs because you just have a parade of destroyers and cruisers coming into the coastal area almost immedietely.

Coastal also basically decides 3cp top tier matches for better or worse.

Problem is probaly 90% of the coastal vessels are useless in this regard and a lot of the ones you actually want for higher tier gameplay jave a combination of being fast+having good torps or things to punch up.

I speak of GRINDING coastal

In my experience of grinding coastal in overall,

Grinding the coastal tech tree can be summarised in three sentences.

  1. Feed yourself to both German/soviet mains from start till very end.
  2. Or you can buy an expensive premium, which is a shamelessly overpaid price instead.
    Then you can skip a lots of boats which has good looks but are worthless. but you will get slapped by those Pr.206 anyway.
  3. Both grind will be shamelessly boring and painful thanks to the insane amount of RP required in Rank 5 coastals.

It would be great if other nations also had 4.0BR+ torpedo boats as options. :|
and overall discounts in RP for researching.

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I think it would be neat if they had multipliers for punching up classes, like if i sink a bb in my 3.7 torpedo boat I should get significantly more than the base reward for sinking a bb, which is higher but not by too much.

I think ive given up completely on the coastal grind and im just gonna use premiums/event stuff. Luckily there are at least some nice options for the nations i play like the skr7, bussard, and some premium fast torpedo slingers. Ive been playing this game like a job recently and honestly I think youd have to be a pyscho to grind out coastal or only play WT for naval and nothing else.

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Oh come on, your match was just too quick.

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Ya let me just survive for 25 minutes in a destroyer or any of these low tier matches to last half that long. Coastal is even worse, and even in that extreme case you are getting less than what some sloppy 25 minutes worth of GRB gets you, which is even less than air still. I have no clue why you would defend these RP rates.

It’s your problem if you don’t know how to survive.




Only game you got more than 1krp/min was in colorado. Not sure what this proves other than new players might as well just skip low tier naval. And less than 500 in the tennesee, again awful gains in anything that isnt talismaned or premium.

And these are games you are slaughtering in, what about the average player, thats gonna be even worse.

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  1. Or French.
  2. Well at least for point 2, sometimes you get to shoot lots of low tier bot boats before being shot up by a pr 206.
  3. I don’t care much for coastal grind cus it doesn’t interest me much. I just use it to grind daily missions (like damage for cannoner task is faster on coastal in general)

I’ve grinded many boats using this mindset, but yeah I agree it’s too slow.

Iam grinding Italy coastal rn and i have to say that br compression and overtiered dinky crap boats are a huge issue. No kidding no one plays naval, Gaijin! You all made it absolutely horrible and then abandoned it!

The French boats are one thing, those I can at least torpedo because they are slow…but there is so much crap at 3.3 that absolutely massacers the Itallian 2.3.
The br’s are so messed up, and then the rp requirement is just straight up dumb.

120,000 rp for an MC-490, just so I can have 2x 40mm guns that CANT pen the french barges? Give me a break! Zero thought and IQ went into this, no kidding it failed!

Don’t be average if you want gains.

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