Your entire stat card is German dominated. Once again, I hate using statcards, but it does give an idea of where a person stands. If you compare yours to mine, there’s a pretty big difference when it comes to me as a German Main versus you as a German Main. I play a ton of other nations. You pour almost all of your time into only German tanks.
You didn’t quote the full statement.
Like I said, you can play what you want, but it doesn’t make it fair for the newer guys. Especially when you’re abusing vehicles like the KV-1B.
Ah yes, Israel totally has a win rate that high despite always getting paired with America right…
considering I’m one of the few, usually two to ten, players at top tier for Israel ever, it doesn’t make sense that my win rate average is around 40 percent despite my own great performance in matches.
You can look at your own profile on Thunderskill and realize how far behind it is as well. It doesn’t accurately reflect anything.
I dont remember the las time i played the KV-1B and for example i played the German KV-2 more than the KV-1B and Jumbo 76 more tha any German tank. Most of my German tanks stats are untoched since years ago.
TS track thousands of players and battles. Even if is incomplete DB is much better than 2 guys opinion.
Generally quite true (stats are from your WT profile, the second pic is RB).
A couple of my own insights, not that I’m experienced or anything but:
I’ve never had trouble penetrating a VK 3002 as either USA or USSR, and after testing the armor it does not hold up well to AP shot from anything 3.7 or above, at a glance. After testing it against some 5.7 vehicles, it is frontally penned anywhere by just about anything I can see that isn’t an SPAA or autocannon, and everybody dies. Why would it be 5.7?
Also your 5th most-used vehicle is the KV-1B, with 890 games in RB out of 77149, about 1% or a bit more. You have 1021 total vehicles, so one would expect you to have about 0.1% of your RB games in each vehicle, perhaps more if you enjoyed a vehicle. The KV-1B is overperforming by those standards by quite a bit, leading me and others to the conclusion that you enjoy it and play it often.
You can angle a lot of tanks, doesn’t mean you should raise their BRs.
The mobility of the VK 3002 seems above-average for German tanks at its BR, but not insanely.
The firepower is definitely quite good, however that alone is not enough to raise its BR in my opinion.
Gaijin is pretty good at determining BRs, since they have the raw stats from War Thunder. If the VK 3002 actually overperforms, it will be raised. Until then, I hope to continue getting “rank does not matter” as I shred VKs.
I enjoyed but no often at the least in the last 5 years. Anyone can go to Thunderskill and check my last battle played and check how i rarely play Germany.
Firepower is not the only parameter for determinate BR. Is like sugges move M56 to 7.7 “cuz his firepower and movility”.
Whether or not the VK 3002 has good stats, my point stands. Gaijin does have the vehicle’s stats and will increase or decrease its BR based on how it performs. In my opinion it should 100% not be moved up, but as somebody who shreds them at 4.7, 3.7 or 5.7, I don’t honestly care, free kills no matter the BR.
Also how can you reasonably use downtiers as an argument point? They’re designed to be uncommon, and most tanks will massacre everybody else in a downtier.
Brother. Good lord. How can you possibly believe that is a good reason to change the BR. That’s literally the entire point??? “New players are playing the VK 3002 and making it look bad but in theory it belongs in 5.7 so let’s take it away from them.” No! Absolutely not! If the majority of players are doing ok with it at 4.7 or wherever it is right now, whether it is because they are new players or not, it doesn’t need changes! We should not and have not been determining BRs based on the theoretical max-performance of a vehicle, it’s based on how the players play the vehicle. It’s an extreme example, but say there’s a vehicle at 2.0 with something like 200 mm HE shells that can almost certainly kill anything at that BR. It might be started at a higher BR, but if players generally suffer with it at 3.7 it will be moved down. It doesn’t matter if the best players can take it and win consistently even in uptiers, if most people seem to suck with it it should and will be moved down.
I play Germany only for the last like 8 years in this game and even I would never touch VK, I still have PTSD from Panther D’s turret rotation speed. Like - I can’t take it with my funny 4.7 setup, but I also can’t take it with my 6.0 setup, because there almost anyone can just pen it through the upper front plate, so what’s the matter? I actually would prefer puma to that thing, lol.
Player skill affecting BRs is pretty believeable. The Char25T would be 7.3 if it was in the German tree, and the VK.3002 would be 5.7 if it was in the french tree.
Relying purely on efficeincy for determining the BR of a vehicle is bad.
My entire point, as opposed to theirs which is “The VK 3002 is akshually really good just played by bad players, raise the BR”. Literally my entire paragraph was “player skill affects BRs”. Not sure if I misinterpreted what you said though
The only difference between the VK and the Panther D is that the VK is more mobile and that the Panther D gets some extra armor on the front and a bit on the turret.
And no, the majority of guns can not penetrate the front armor easily. Only tanks with the 17pdr or the 85mm can penetrate the front reliable and it still has more armor than a lot of other tanks.
I don’t really see a point to the VK being more mobile than the Panther D with decent armor to stay at a lower BR. Both have the same tank destroyer playstyle of staying at range, where the reduced armor of the VK becomes even less of an issue, since 17pdr and 85mm can’t pen the Panther D front even at close range, but you don’t want to fight at that range anyway.
The other 5.0 contender are:
KV-85
M6A1
M4A1 (76)
M4A4 (SA50)
Sherman Vc
Chi-Ri II
Which all have in common that they have less (frontal) armor but much better traverse speed.
Some have less, other more post-pen damage.
So while the VK is kinda unbeaten in long range sniper role, the others are just more effective in a more active and aggresive play style, which is probably the reason why it stays at 5.0.
I doubt that lowering the Panther D to 5.0 would make a difference as well.