any chance that SAMPT is coming this update for Italy France? thought they said something to that effect in the streams
A: Wrong thread ))
B: Unlikely this Patch
Instead of saying, “yeah, we nerfed it for gameplay reasons,” they’re claiming the Mach 3 figure is fake or exaggerated — which honestly doesn’t hold up when multiple reputable sources agree on it.
It’s clearly just a balance call, and that’s fine — but pretending the public data is wrong just feels dishonest.
edt. People expect these systems to reflect their real capabilities, especially when War Thunder markets itself as a realistic sim. Undermining verified data sets a bad precedent. Today it’s IRIS-T — tomorrow it might be something else.
It’s not even a balance call. Compare the current specs with the VT1 specs. The missile is currently worse than the Roland VT1. And nowhere near close to the Pantsir. It’s absolutely ridiculous.
Does it still go for flares?
It can’t be a balance call when they allowed Pantsir to be the best AA for almost 2 years and let the Kh-38 spam run rampant without a proper counter.
The fact that these missiles can’t even break Mach 3 or reach their advertised range while Pantsir still can is not only insulting to the community as a whole but they are basically spitting on the face of the players who eagarly waited for years to finally get a competitive AA (think of Israel players for example) and bring balance in favour of ground players, and we, the community, should have the right to complain and express our concern.
If it is for “balance” then be upfront with it, and just say, “we are limiting the capabilities of these systems until SEAD is ready”, and they are only doing this to stretch content out, I can’t think of any other reason.
To be fair, while it’s true that is worst kineticaly is better at everything else, it does not give any warning unless you have a maw, can easily engage multiple targets at once, its impossible to noch/multipath, FnF, flying low wont help either because of its vertical launch and you dont need to reload like the vt1. It is obvious that speed is the only way they have found to try to balance it and somewhat justify it by claiming that there are no relaible enought sources and they can made up the number they want even though it is clear that mach 2 is not correct. Iris T slm has the potential to outperform all the AAA by a large margin and they want to avoid it. This was not a concern when pantsir was added though.
This is a good take, and I had something like this in mind, I get these systems would be extremely strong if they were allowed to have their full potential, but the fact that they have to disguise it and lie about it, instead of being honest with the community is just why I hate Gaijin so much sometimes. So we try to fight it out via the reporting system, and they’ll just ignore it or come up with excuses.
So why waste our time? Is the reporting system just a formality now? Just be honest with us and don’t waste our time trying to get things as accurate as they can be if the devs have no intention to do so.
That’s the point! One gets the impression that “bugs” exist for balancing reasons. And any attempt to report them is simply a waste of time.
The incorrect speed of the IRIS T SLM is more than obviously due to an unreliable source. I’m a physicist. Math doesn’t lie. You don’t even need the manufacturer’s source (which, funnily enough, does exist) to realize that the maximum speed can’t be correct.
So accept it. The game is a fantasy game, like World of Tanks.
And in this game, propaganda is more important than balancing. And balancing is more important than reality.
I spent money on sources abt SLM’s development cycle and capabilites as well lol
So it’s not just our time that Gaijin is wasting, our wallets too
This is also a valid concern, time, money and headaches. I’ll just watch the update drop and see people struggle in vain in these systems, I won’t even bother to grind it or touch it.
Sue for Mental Distress lmao
lmao
it is also reported that i was just walking at 1m/s
welp i guess that is my maximum now
Yes, being transparent about balancing issues would be ideal but the problem now is that they cant do it. They didnt care about banlance when they added the pantsir and if they recognice it now, people will rightfully compare the two cases, see the double standard, and gaijing staff will find themselves in a more complicated situation.
I’d rather have them be honest and just say that they are limiting these systems until SEAD is ready, instead of lying and gaslighting the community. I’m not denying these systems won’t be good, they are strong against anyone flying under 8 kilometers of these new missiles, but I feel like that shouldn’t have to be the case if the goal was to swing back the balance in favour of ground players, maybe 12 or 15 was more realistic but less than 10 km just feels underwhelming.
Would also be a nice to have: …maybe…potentially…if the planets align
Twinvis Passive radar:
Nope
It wont make a difference as theres no air launched iris-t in game
Gaijin does whatever they want with stats
So basically it gives warning to everyone?
First of all, anyone who’s worried about Gs in this case clearly doesn’t understand how missiles work in this game. In a plane, you can dodge SACLOS missiles like the VT1 or even the Pantsir’s, but good luck dodging an AIM-120 or even a Strela, which only pulls 20Gs. This is because fire-and-forget (FnF) missiles compensate for your movements on their own, while SACLOS missiles do not.
If you want to avoid FnF missiles, dodging isn’t really an option—unless they pull under 20Gs or you’re in very specific conditions. The way to defeat them is with energy or countermeasures. That’s why range and speed are so important, and I do agree with you: those two aspects are incredibly nerfed right now, and I’m against it.
Now, about the flare resistance — yes, I know it’s underperforming in that aspect too, and I’m also against it. If they’ve decided to nerf the range so much, then there’s no reason for it to be affected by flares. If the enemy plane has entered your no-escape zone, it should be done for.
With my previous message, I was just trying to explain what I think Gaijin’s thought process is—not my own opinions.
Finally, I don’t get any benefit from this. Playing AAA is one of my favorite things to do in this game, and right now, in top tier, it’s basically impossible unless you’re using the Pantsir. I was hoping this update would bring some fresh air to the CAS/counter-CAS environment, and I’m really disappointed with how things are going so far.
No? If we are talking about top tier jets its only Rafale Mirage 2000 EF2000 and su25 the most problematic ones (Su 30 and su 34) dont have maws, maybe this is one of the reasons for the nerf
This is kinda wierd how you gonna calculte maximum speed without data on engine output ?