Iris-t slm

Yup only nerfs :)
At least we can go faster in reverse, thanks Gaijoob.

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The secondary difference is the transmission and design age.

The HX is the newer version and has a automatic/manual 12 speed, the SX appears to be automatic 6 speed with hi/lo two speed coupler.

Actually given the timelines in this, the truck shouldn’t be a SX, it should be an HX/HX2 given it adheres to emissions compliance and the first IRIS-T’s were delivered to germany in 2024.

IF the gears are done right (DOUBT) 14F+4R should mean far better acceleration and torque to the wheels. Since few maps require highway speeds this isn’t much of a nerf but a buff for getting around on mountain/hilly maps.

JK who are we kidding, nobody leaves the spawn.

Yeah, it’s a nothingburger, you can’t move anywhere with this thing if you wanted to.

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Still no change for IRIS-T SLM in dev server? Like jettisoned nose cone from 4km or anything?

Nada so far, it appears this is an update without any changes. Honestly DLIRCM can’t be fixed overnight, they are probably going to make a “Fair Play” announcement like they did for beam riding missiles a few years ago.

LDIRCM:

Deflect infinite amount of missiles at once? ✅
Works against IRIS-T even with datalink? ✅
No cool down timer? ✅

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From a programming standpoint it would be rather easy to fix. Jam the closest IR missile until it deviates from the course enough, then switch to the next after a short delay during retargeting, rinse and repeat.
Of course that’s more diffcult, or rather complex, than to just check if the missile is in a certain area and distance around the aircraft and just deviate it.

Well Gaijin surely takes their sweet time, lol. They probably want to do more than just that. I had a similar idea of just adding some jamming delay to allow the following missile to vibe check the heli.

What more would they want to do? That’s all the LDIRCM does xD

Lmao true, but they probably want to do what they did with beam riding missiles, they might implement coverage angles and the physical laser beam that deflects the missile, etc. But quick and dirty solutions can be implemented quickly, but Gaijin usually doesn’t do stop-gap solutions.

Like the current behavior isn’t a giant stop-gap solution already…

Ya… Beam riders were just as jank and broken when they introduced them. I remember Ka-52s being able to destroy all incoming missiles by ripple firing Vikrhs, this is the same but dialed up to a 1000.

I know what you mean. But even this mechanic is still ingame, in a slighty different way. Jets with rocket pods abuse this. Some SAMs tend to change lock to these rockets.

Yeah, It’s “technically” possible since you can guide 2 missiles, but the effectiveness of it dropped since. The rocket stuff is not as strong as it used to be, but it still happens sometimes.

Patriot and IRIS-T work very differently. IRIS-T is a much more recent development and it shows with the technology. Not afraid to say it’s better than most SAM platforms irl because of it’s tracking capabilities. If Patriot gets added, it will be no different to the buk or sampt, which have missiles that can be easily tricked despite their range.

That’s also why they heavily nerfed it. If they gave IRIST it’s irl performance, it would be the death of CAS. For a good period in-game, when the system was at least usable, it was that way. Despite it still having range halved and being energy deficient. Now the missile barely tracks, reduced to 4km.

You’ll get more range, maybe even a missile that might intercept munitions with Patriot, but not the amazing tracking abilities that will deal with even a low flyer.

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any news on the system and are there bugs being made for that guys?

Yea, I remember seeing those beads of imminent death in my flarakbus. I actually developed a skill to guide VT-1 around them, I still remember Ka-50/2s calling me a cheater for that, top tier since then lost quite a few possibilities to just outskill soviets

i totally agree on this because we still do not have the full capability in term of energy in range its 975m/s= M2.85 instead of 1030m/s= M3.0 on the IRST missile and still lacking it’s fin AoA capability making it literally like about 40% less in AoA so it will not pull more than 25G in most cases we are not noticing it because it’s a TVC missile not a conventional one So it’s less apparent its 25 degree of AoA is low now but it should be 38 degree AoA so it can pull its clamed 40g so no matter how high g pull it has there’s no reaching the full capabilities without equal AoA number

but lets not change subject man this good opportunity to to do report on irst slm so yeah guys dont lose hope because its better than giving up