in the 360 mode we have in game, it would not scan azimuth electronically, excluding tracks updates. Only in fixed mode it did electronic azimuth scan.
Ah, ok.
Btw I’m able to shot down mi-28nm now, but it’s hella strange.
Like, it smacks him. At first I thought that it tracks the belly when they’re flying away, but now according to sensor view it just smacks him on the forehead (as it should). Given that I launched like 6 in total in this pest. So my advice against them if they aren’t crawling up on you - space your launches, best worked for me - launching 4 to make his pants a little more brown than they already are, then if not a single one connects - space your launches by 3-4 seconds and keep blastin’. Worth noting - keep one or both of your launchers as low as possible to correct for the vertical take off distance of your missile, helps in CC and in general as well.
Here’s some more for good measure. Close up POV.

If someone is willing to go and test it in customs - I’ll join. Maybe we’ll be able to develop some consistent know how.
If they dont turn off maws and automatic countermeasures
The missiles can follow them to the heli
It’s head on, and he wasn’t CM’ing IIRC.
I can send you the replay, if you want to have a look
I think that’s the blind spot it does have, you can’t see it on stashark but from datamine it doesn’t cover the whole elevation spectrum, leaving a blindspot dead in front and behind it.

Someone made a drawing once to show where it is but i’m pretty sure it was front and back, but it’s small and you need to get lucky.
Helis quickly run out of CMs. When you fire 2-3 missiles with a slight delay, they get through, cause these autodispensers are not exactly conserving “ammo”.
but it doesnt do that in game tho, does it
No
I surprised F-16I become multijet kekw…
Spammed 16 iris t sl missiles at a mi28nm and not a single one would hit.
How did you manage to do that.
It usually takes 2-4 missiles to kill them.
Don’t spam them all at once, they somehow confuse each other.
Bumped.
What about DIRCM? I mean currently ingame, it fails against everything that has DIRCM rendering it completely useless. It’s not 100% proof but it has capabilities of actually getting close / hitting DIRCM protected targets.
gaijin is aware of the reports.
whether or not they’ll actually change it is ehhh
Anybody experienced a bug with radar vehicle that keep turn off the radar? So annoying…
support him



