This thing is soooo bad at shooting down enemy munitions…
insanely bad 8+ Missiles used… only hit 1 Enemy missile
This thing is soooo bad at shooting down enemy munitions…
insanely bad 8+ Missiles used… only hit 1 Enemy missile
And you can. Caveat, aircraft radar needs to have uninterrupted TWS/STT track of the target. Losing radar contact even briefly does shut down datalink channel and restoring it doesn’t resume datalink, thus missile is on its own, flying with inertial guidance following last known trajectory.
And I’d say its as much gameplay decision as its technological limitation. SARH missiles with datalink capability (R27R/ER, AIM-7P) WILL switch targets when you start tracking different target, which when transplanted to ARH/IR+DL missiles might result in losing capability of engaging multiple targets at the same time, acting more like Hellfires - all missiles flying to the same target.
no, it depends, sometimes it takes one missile some times it takes like 4 or even 5, it has the inconsistancy of a gravel path
It works well against slower munitions such as glide bombs and Mavericks at medium to long range, but it struggles greatly against faster targets, it’s a gamble most of the time. Your best bet is to intercept them at release from long range, your chance to intercept them below 8 km is very slim.
Me looking for AESA in that group (Only CS track might be AESA, as idk what it is).
big antenna that rotates on special truck
must be mech scan
Guess i made a mistake not to go for HQ17 :D
Tbf, in 360 mode azimuth is ineed scanned mechanically.
People are making a big deal of of a change, that is is bringing ESA trackers to plane standard. Tho it will make detection of new targets not instantaneous, so a slight nerf.
PESA can still do it. Also HQ17 is also AESA.
I know, I was just making a joke.
We have a early HQ, that is still PESA.
Datalink, please fix it, missiles losing track the moment a missile or bomb gets in front of a plane is annoying.