Looking a bit into it, Ukraine received at least 2 different orders of IRIS-T SLM:
Egypt
5x of the 6 ordered by Germany
Own production for Ukraine
Sources suggest Egypt is using “44M”.
Hensholdt talks about HX77. Other sources also mention IRIS-T SLM on HX81, HX2 or SX45.
It can be pretty much mounted on everything than can take an 20-foot ISO container.
So it will probably be impossible to know unless BAAInBW makes a statement.
HX81 seems to be based on HX and HX2. Germany ordered HX81: initially with D2868 660 hp (492 kW), but later used the militarized version D2868LF04 V8, 16.16 litre diesel engine
The recent IRIS-T SLX was also shown on yet again a new platform:
Reason:
The developers add NVDs only to the vehicles that had optics with NVDs. IRIS-T has no any optics, and thus it can’t have NVD.
Head-mounted NVDs are not being added.
However, ballistics are effectively shot down only by Patriot. Yes, the guys said that there were cases when IRIS-T managed to shoot down a ballistic missile, but still these systems have a different purpose.
The radar itself is called TRML-4D. The vehicle is called name (TADS) to show that it is a radar of said vehicle. It seems to be a naming scheme, that will be continued.
1st match: That quarry map. Got killed 2 minutes after spawn. T-80 shot my radar dish. I tried to position the radar truck in a hollow behind the spawn, at the very rear edge of the map. But some maps just don’t offer any cover and are too small for modern tanks going @ 70-80 km/h.
2nd match: My favorite this evening. That small and dumbed down Normandy Beach map. Moved off the spawn towards the rear map edge and got shot less than 20 seconds after game start.
3rd match: Unnerfed full Fulda map. Fantastic game. Positioned the launcher in a dense wood behind the spawn and the radar behind a hill on a high up plateau. Got six air kills. Match was lost though, cause a single player with chn letters kills 15 of our tanks.
(I also noticed my trucks got permanently tried to shot at, despit beeing out of sight behind hills etc. Must have been some script? No drones up, so there was no way to know where to shot. Maybe anticheat needs another update. Very fishy. But thats another story.).
So, is there any awareness @ Devs that all these small maps won’t work with modern units? Especially these high up trucks? How long do I have to play on maps which are so ill-designed and so small that I’m getting killed seconds after spawn?
Alot ppl talking about missile performance and smoke trails etc. Thats all fine, but whats really holding IRIS back are these awefull maps. Are there at least some emergency fixes imaginable? Like making the dish invulnerable? Cause something needs to happen. Its lame.
Hey ill take our Camos on the Swedish SLM, as long as it has at least one Danish woodland camo ill be happy lol, though depends on if gaijins got any plans to give sweden a spaa that can move lmao
You think the devs has any awareness? of course not lol. if they did, small maps in top tier wouldn’t be a problem for this long. I don’t think maps matter at this point cus it probably won’t change in the near future. We just try our best to get the vehicle work properly.
Their ammo carousel is hard to get flying turret feature like IRL. Thats why they are so confident when come to rush enemy spawn point. Even in the game if you hit their ammo rack on auto loader it it have big chance won’t make their turret flying.
When Gaijin will fix this IRIS-T missile that keep change target mid air? It keep change their target from enemy plane to the munition as target (and the “best” part is 99.9999999% can’t hit that munitions).