depends how big honestly, we dont have knowledge about that, making even higher resolutions seems weird since its supposed to be for wallpapers
We will certainly pass the request on to those relevant :)
Hopefully we will get a Pic of the result when it’s in there office :)
Still feels like its a fever dream xD
Gaijin can’t code lofting to save their lives. Look at Hellfire look at Brimstone look at PARS and PGM. They’re acting like they’ve got the AShM code that causes them to impact the side of a vehicle instead of the roof at a 70, 80 or 90° angle.
When 405 added to game Gaijin?
Gaijin is perfectly capable of coding top attack trajectory, as HAMMERs and GBU-39s drop almost vertically just fine, likely matter of assigning “target elevation” value to something like -80 instead usual -5.
They just don’t want to.
Is there any hope any of the missile getting buffed based on emails with manufacturers? The devs can just rebuke and choose to ignore it can’t they?
The missile is already good, only problem still affecting range is the lofting logic.
Yes they can. If they wish to, they can say they are keeping missile in a nerfed state for ballance, or they can accept the sources and not change anything.
It is entirely up to them when and if a change is made.
Spoiler
These 2 are things of beauty, i do wonder how much time and energy is lost doing these useless maneuvers.
Why the hell missile always want to chase it’s try to go behind and dog fight with the planes 😭
Wrong. It loses lock 90% of the time against munitions, crashes into the ground chasing low alt targets, has no chance of reaching mach 3, and the TWS thinks that every enemy rocket is headed straight at the radar regardless of actual path, which no doubt messes with DL guidance.
They’ve claimed over and over that they don’t apply unrealistic nerfs for balance. Ironically that is literally a marketing lie by Gaijin.
I was obviously talking about the missile in a Kinematic sense, i’ve hit targets at over 20km, at low alts even, i know full well it has DL and tracking bugs that makes it unusable but those don’t pertain to the missiles kinematics.
As someone who faces IRIS-T SL they are as busted as the Pantsir was when it dominated.
I love being forced to fly low and still having to dodge 10+ missiles…spoiler it’s not fun and you die 90% of the time.
Eazy way to solve that, just spawn an Tank
if only you could do indirect fires >45° on a map
If only Arty like PzH 2000 could work like IRL :(
tbh i think cas still dominates , idk why but people are not realizing that they can use air to air missiles like decoy missiles , you can drop a bomb/atgm and spam a bunch of fox3s and fire the remaining bombs/atgms and trust me atleast 1 or 2 will hit the target , but the only difference is that you spend everything on 1 target instead of wiping the entire team.
pantsir has a higher Pk below 15k, much faster missiles, can defend itself better, less likely to warn the target, smaller profile, single vehicle, tanks direct ATGM hits… it’s not even close
i’m also a big fan of the sekrit russian technology that makes pantsir ice cold on thermals
SLM is much better than pantsir beyond 5-6km