Iris-t slm

so the thing is most planes in that time have shit like DIRCM i.e. DIRECTIONAL infrared counter measures, (CIRCM) or some other kind of defeting iir missiles…

and by the way this is the thread for the aas not the planes for planes
stuff like this is way to advanced for the planes

what i meant by having iir for the aas is that pilots need to be more carfull and not just fly 20km in shoot a fuck ton of nonexisting missiles and fucking off or just flying 5 m above the ground

no they dont the only Fighter that has that is the Su-57

which dosent matter because we are going to get the same missiles for planes sooner or later see IRIS-T SLS or AIM-9X

which they already cant do anymore bvecause of the IRIS-T SLM

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did you play a game in it i have it it dosent matter it is still the same cas dominates because the missiles got nefed so much that ther practically usless against planes

your words:

which they already cant do because as soon as you spawn in the SLM can fire at you on the most maps

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i know about 2 maps wher this is possible on any other you have somthing in the way of youre radar

It can be flared or to say it different: BOL-Flares were developed to defeat imaging IR missiles.
The modelling of BOL by gaijin is utterly wrong currently, that’s why this thread/poll exists:
https://forum.warthunder.com/t/its-time-for-gaijin-to-finally-reverse-the-ahistorical-nerf-to-bol-countermeasures-poll

BOL flares generate a wall of IR radiation behind the plane through which even an imaging IR seeker can’t look. So while the seeker is blinded you evade before the missile passes through the cloud or the cloud dissipates. That’s how you rather easily defeat IIR missiles: With modern, correctly modeled countermeasures while having the missile on your six. Just a different strategy for dodging/evading, like you need a different strategy to evade either R-73 and AIM-9M.

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wouldnt say thats “easy” tbh

That’s why I wrote “rather” :D
Or would “far from impossible” be fitting better here?

honestly i’d just say its “possible”

its still gonna be very hard
but its possible

405
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True, but things like a MAW help tons with evasion as you can maneuver the missile to your six rather fast and precise. I was taking this into account ignoring the fact that only a few planes have MAWs at all ^^

you gotta consider the time though. like with IRIS-T the reaction time is very short

I was taking into account that IIRs have a much longer lock on range in this case.
In a furball with 360° lock of course the IRIS-T would be undefeatable. Especially if the lock-on via MAW radar and RWR would be implemented.

doyu guys have this too or is it me ??? When launching the IRIS-T SLM missile with an active radar lock, the missile sometimes flies vertically upward, then sharply turns down and crashes into the ground a few seconds after launch — even if the target is in range and visible.

According to the devs there seem to be problems with guidance too aside from the missile damage not working sometimes:

grafik

The flight path of the SLM seems to be wacked anyway as they can’t seem to implement a flight path with loft directly out of the tube. So it currently starts vertical, goes horizontal, then ascends into a loft again and then turning sharply down into the target direction. Everything in chase-mode instead of interception-mode. Or did they change/fix that behavior in the meantime since the update?

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Nah it is still up side up down 👎🏻

So much energy… wasted…

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Yup if u wanna loft is loft it straight up and then turn or make it turn and engage what is with this up side up down does not like to intercept missiles because of that

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Yeah, it should take everything into account. Target data (height, course, speed, etc.) with a calculated interception point. The missile then chooses either a loft path (the loft depends on the distance and height of the interception point and if the target maneuvers the path is updated in realtime) or a direct approach if it calculates that the booster will either not burn out or the energy will be enough to hit the target on a direct flight path even after the booster is burned out and the target cannot escape even after a 180° turn.

As much as these would be nice in-game, we do got to take into account how these are pretty much completely new systems and not everything fancy like this can be implemented just yet. I would much rather talk about top issues/bugs atm then theorise if they could add something to the buggy mess these are.

My top things to fix:

  1. Proxy/He/Air Gun - 0 Dmg and not proxying. Including guidance (I’ve mostly seen this on the 9X interestingly enough.)
  2. Normal functioning TWS radar for ground. Showing all detected targets.
  3. No switching to new targets when they pop in, and prio. the one locked before.

As for adding, I would really like the radar to actually update quicker as it should be, and have it be like irl, as currently it’s modelled quite poorly and is rushed. (As are other new radars, but this is the SLM thread.)

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The Iris-T is nowhere close to that in the game. The air launched version is the same as the one on the Elde 98. It’s hardly functional, doesn’t go to even 10km and doesn’t pull Gs anywhere close to the AIM-9X on the SLAAMRAM, which was stated as pulling 50Gs, let alone 60Gs.

So no, it won’t be as good as you described, as much as I would like it to be.