In War Thunder, self-propelled artillery can only engage targets through direct fire. In reality, artillery often relies on drones, forward observers, or coordinates shared over radio and data links to strike targets beyond visual range.
World of Tanks has had this feature for years, using a bird’s-eye artillery view.
I think War Thunder could implement a more realistic system. Teammates could use drones, radio communication, or data links between vehicles to mark target coordinates on the minimap. Self-propelled artillery could then fire at those coordinates from long distances without needing direct line of sight.
This would make battles more realistic and interesting.
And those players who spend the entire match sitting motionless in bushes playing hide-and-seek? They might finally have to worry about artillery shells raining down on them from miles away.