Increasing the Maximum Battle Rating of Ground Vehicles and Helicopters

The jets should be 13.3 for ground. They won’t see 12.0s then. Works well.

M1a1 & IPM1 should be 11.7 or 12.0 tbh

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Yes T-80UD lacks mobility, thermals, has 3bm42, and so on, it’s practically a heavy tank for the BR range.

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No, they should be 13.7 as it was before (12.0 top ground, 13.0 top jets). I agree only about top SPAA, they should be moved to top jetsas it is now.

It seems that this decompression is only for 10.3, because some 11.3 now are 11.7

This topic should come with a warning , that this should be read with popcorn.

Whatever the devs do it is never correct. People complain all the time. How long ago is it that people did complain about the pantsir and that it is OP.

And now you read that certain spaa or even helo’s cannot function at their br.

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Dude, what are you smoking? These anti-aircraft guns have an unfairly low BR. Go get some treatment. My effectiveness with them is sky-high, or, unlike some people, I have enough brains to use them.

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@_Ave_Dominus_Nox
My F-111F/C out-ranges Pantsir, let alone the faster stuff. Pantsir only having an effective range of around 16km against jets is what made my CAS invulnerable from 2022 until June of 2025.

If you think you can be the one out of hundreds of Pantsirs that can somehow make 16km effective range a 21km effective range, you’re more than welcome to try.

What are you using that gives you a 21km effective range with the F-111F/C?

@Stona_WT
@Smin1080p_WT

Why are the devs refusing to fix the incorrect reload of the MZ T-80U(all models) reload from 6.5 secs to 6.0? Seems like an unfair change to raise the br with everything else without giving it’s TRUE reload

I launched AGM-65D/Gs at 17 - 20km for over 2 years straight until I got bored of being in invulnerable CAS.
Legit I died to 3 SPAA from 2022 to 2025.
One 2S6 I was doing a head-on with on Sands of Sinai when I was in my Mirage 2000D.
One Pantsir I was trying to die to, to respawn in a Leclerc while giving someone a frag.
And one Pantsir when I flew straight at them at 8km away when I was in a Tornado.

I see.
Could you show me those capabilities in-game?
I want to see that for myself

I’ll set up a custom and I’ll be pantsir trying to protect my ground AI targets

Stop using drugs. Mavericks are completely ineffective at this range. Moreover, they’re easy to shoot down. You’re completely helpless against a Pantsir on those log-wing planes. Sure, you’ve encountered some bastards in the Soviet Union; most players there are like that. But these anti-aircraft guns are too effective in the right hands.

@_Ave_Dominus_Nox
Uh huh… 4 launched AGM-65s, 4 hits, 4 frags. Using my standard tactics. Yes, they were moving.
Screenshot 2025-05-07 100802

Well I did a custom with @AlvisWisla showing his tactics.
For the most part, it’s pretty good as long as the SPAA players don’t know what they’re doing.

Mavericks lock on after they see something, so you can shoot them near the enemy (or where they will be) via point-target and eventually they will start tracking.

Most SPAAs won’t move from their spawn either so point-target is fine.

Though, again, most good Pantsir players will intercept or dodge most AGMs from most ~12.0-12.7 aircraft.

Turret in hull down
Hull can stop most rounds providing you don’t just barrel it towards the enemy brainlessly.

This shows the blatant lack of knowledge of the other vehicles you are commenting on.

  • survivability is a vehicles capability to keep continuing after taking a hit / penetrating shot.

heres a list of vehicles with worse survivability than abrams.

  • ariete (all models)
  • Leclerc (all models)
  • type 10 / TKX
  • ZTZ99A / WZ1001.
  • VT4A1
  • T90M
  • T80BVM.
    all have worse survivability due to usually blowing up in one shot.
    Abrams and Leopard 2A5/6 have comparable survivability due to how often then can survive and usually fire back at the enemy. If not fire back they can usually retreat.

Do not try tell me you can’t get out of there in an abrams after taking a hit, or tell me every shot takes out your horizontal drive and engine. I’ve got near 1k games in abrams alone, I know exactly how they play.

the T80BVM is comparable at 12.7 as it is a good vehicle, the M1A2 should rightfully be 12.3 at the bare minumim as the 2A5 is its peer and has been since introduction

catagorically wrong again.

  • VT4A1 has worse.
  • Ariete has worse
  • CR2E is the same just about 2X - 10X
  • WZ1001 has worse.
  • Leclerc is worse it’s 3.3 x 10x

all of these sit a full 0.7 BR higher than teh M1A2 alone.

Leopard 2A5 and A6 only get gen 1 gunner thermals as well. The gen 2 commander thermals are extremely situational.
shows as I’ve a near 2.0 KD with the M1A2 yet substantially worse in both the leopard 2A5 / A6 and BVM.

You keep using literally, you are in fact, over using the word literally to the point where you seem to have forgetten its meaning.

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mantlet can be penned with every top tier round, turret roof on the SEP V2, turret ting if you overextend even slightly
hell, the TURRET CHEEKS can be frontally penned

No, no it cant, not in the slightest

you clearly dont, every shot in the abrams is completely crippling. Hull shot? horizontal drive and engine dead. Turret ring? Horizontal drive and turret crew. Mantlet / cheek? Turret crew and ammo rack. nowhere can take a hit and still be a useful vehicle.

you want a cookie for being the grammar police on the internet?

leopards can do that, challengers can do that, i think almost everything in top tier can do that

Ehhhh, the T series autoloaders dont spall for some reason, so their ammo is overprotected, and everybody else gets spall liners which makes one shots EXTREMELY unreliable

Imagine that! Matchmaking is still a steaming pile of shit! Rework the BR system and reduce the +1/-1 spread!! It’s not that difficult

AS can any single MBT in game, it’s a designed weak point on every tank.

The CR2 mantlet is in fact larger, the 3TD can be ammo racked clean through it.

By what? I’ve yet to have anyone fire a round clean through the turret cheeks, bar maybe the OBJECT 292 which has the highest pen round in game.

It can if you aren’t as I said positioned badly.

That is just wrong,

Would you like to see the difference in our abrams?

In the abrams above 11.0 you’ve managed 377 games, between what, the M1A1 and the M1A1 AIM mostly.
The M1 KVT you’ve im assuming ODLed your way up with 500 matches, however the M1 standards aren’t relevant to teh conversation as their armour is decent for their BR and they only lack a round which is on par with most other nations.

I’ve managed between the ones above 11.0 543- if we include the M1 abrams I also sit at 980 games flat.
That is nearly 1000 games xD

I beg to differ mate. Considering your KD sits at near 0.5 then with no experience with other nations I reckon I’m more correct than you are.

You cannot be telling me you’ve managed to position so badly you get ammo racked clean through the front of the turret.
As well as this BTW, the M1A1 and M1A1 AIM have worse turret armour than the M1A2 and or A1 HC which have it improved.

No I want you to speak properly and relax dud.

CR2 can’t effectively hull down @Morvran can link you to a post about how woefully bad the CR2’s are rn at top tier.
Leopard 2A5 and A6 have the same breach weak points so the argument of they cant hull down is moot.

Specifically T series? cause my Leclercs, Type 90s, ZTZ/ VT4 auto loaders have all soaked the same if not more than my T series.

It’s an RNG based stat which on numerous occasions has been proven to be just that, RNG, for every and any vehicle.

how do they? xD the Leopards dont have them in the hulls, CR2s aren’t working correct, the only T series with it is the 90M which doesn’t cover any of its weak points.

Not for me mate, even then 5.3 second reload slams against folks with over 6.5 on average.

Abrams is extremely potent for its BR especially the M1A2 and the M1A1 HC.
Hell you’ve not even used the A2 yet, I’ve near a 2.0 KD with it.

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Blatant lie , how does 491 - 559 spell out .5?

youre basing your argument off entirely heresay, which doesnt work, also the 5.3 second reload only applies if you spend money, like real world currency, so i wont count it

apparently the side hull and turret isnt a weakpoint, and the ammo and crew arent essential?

thats literally just a lie, but ok.

does that make it excusable? no. autoloaders should spall more, making ammo more prone to detonation, which ive shot T80s directly in the autoloader to zero effect.

what does it have to do with positioning? the entire rear of the turret is filled with ammo. All you need to do is shoot anywhere on the turret and its a guaranteed detonation.

i hope you realize the composites are literally the exact same, theres no difference in them whatsoever in game.

again heresay, theres no case where a hull shot is tanking anything.

literally 3BM46 can do it, you dont even need a 292

they arent as large typically or as prevelant, not to mention they also dont usually lead to a full turret crew kill, as theyre protected by the cannon breech eating spall, while the abrams has dead space

Respawns - 9793

Ground kills - 5702

even if we calculate that with air kills - 2143

it’s barely 0.75

No the 5.3 second reload is expert not Aced expert is Silver lions, NOT GE

It in fact does not. Again you are stating false facts.

As are your arguments mate, you are catagorically stating false “facts” with the Abrams, the lists I’ve already corrected above provide that information for us.

The crew and ammo can all be hit without hit the spall liner you are aware of the entire turret ring, LFP as well as the breach ?

This is “literally” not just a lie, the 2A4, A5, A6 and PSO only have htem in the turrets not the hull.

as you stated to me, this argument is heresay or as it should be called, ancedotal evidence / argument (s)
As well as this, modules on the Abrams, leos etc all have RNG based spalling effects it’s not specific to just auto loaders.

  • 1 - Not true at all, the ammo is stored behind blow out panels.
  • 2 the M1A2 and HC as I have already stated ^have improved protection specifically in the turret.

3BM46 can’t pen the M1A2 or M1A1 HC turret
hell even 3BM60 cant.



This is an M1A2 sat at 12.0

**you appear to be getting the god damned M1A2 and M1A1 HC mixed up with the standard M1A1 which has worse turret armour.

The M1A1 is 11.3 , the m1A2 should be at least 12.3

M1A1 VS the 3BM46 also if you are getting ammo racked from a shot like that, then you have far too much ammo with you.

Stop chiming in talking about a tank you’ve never used the M1A2 is substantially better than the M1A1, with improved armour and munitions.

  • CR2 breach shot is larger.
  • Leclerc breash shot is bigger.
  • leopard breach shot is comparably sized. Roughly the same.

Abrams breach shots cannot kill the full turret crew unless somehow someone manages to get HE to pen through it xD the spalling cannot hit all 3 members of the tank without either the coding breaking or some form of HE filler being involved.
Sorry bud.

You’ve never been shot in the breach in any other high BR / top BR vehicles.
The Abrams breach soaks as much spall as any other one.

  • The CR2 Breach 90 percent of the time kills gunner and commander as well.
  • The leclerc breach can usually lead to either an ammo rack OR crew killed.
  • the leopard 2 breach shots will usually kill at least 1 crew and or break more stuff within the damn tank as they also have the turret baskets modelled.

Stop making claims for tanks you’ve

  • A never played.
  • B are factually worse than abrams.
  • C you have rarely faced either.

You’re making it out as if the likes of ariete, merkava, CR2, VT4 / ZTZ99 are better than abrams which is just untrue .

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