Most blue water maps are the main problem. Giant boring circles with a stupid WWF free for all firing squad. Increasing the bot range made the chaos worse. At least put a big landmass in the middle or code the stupid out of bots. Personally, I vote for better maps.
very true, most f the damage done to my ship these days is from bots and not players
I know, me too, and it’s very annoying. To me the bots are ruining potentially fun and interesting matches. Like shooting down my plane at 15,000 ft or throwing a game by sailing into a cap point. And don’t get me started on blocking/ramming … 😠
dont forget some of these bots tanking more damage than some of the player ships and staying a float with less than 10%
Your comment resonates my rage for in game AI bots so much.
Take the map Andaman Sea for example, half the bloody time the right side with its singular entry point is fucked to the high heavens as the team bots want to RP as Blockships for the British crews at Zeebrugge in 1918 or the Russian crews at Sevastopol in 2014 (inadvertently both events had cruisers, yet in game destroyers mostly).
Other times if you dump a torpedo barrage aimed anywhere it’s either the bots speeding up on turning into your torpedo spread & eating them all up (gods I wish I could TK these bots or have torpedoes phase through them).
Do you mean throwing a game due to changing course last minute over instead capping points, as man 90% of my bot teammates seem to be the less trained version than what the enemy team always seems to have. Or do you just mean bots capping points at the start of a match which basically means your team loses 90% of the time due to ticket bleed (ohh yeah Andaman Sea once again being the worst for this, especially with either a Project 206 Torpedo Kutter or Peacock class corvette).
yes 😡
Or how about getting shot down at 22,000 feet by a bot destroyer?
Try 30+km in ec from a bot DD that is able to hit an evading akizuki with almost perfect accuracy.
Edit
I speelz gud