I would like to propose a suggestion regarding the current system for unlocking vehicle camouflage. At the moment, only enemy kills are taken into account for camouflage progression. While this makes sense to a certain extent, I believe it does not fully represent the different ways players contribute to their team during a match.
My idea is that the progression towards unlocking camouflage should also include other key actions, such as:
- Assists when damaging and helping to destroy enemy vehicles
- Capturing bases and control points
These actions often require significant effort and tactical awareness, and they have a strong impact on the outcome of the battle. However, they currently provide no progress toward camouflage unlocks, which can feel unfair to players who engage more in supportive or objective-focused gameplay.
By expanding the system to recognize kills, assists, and objective captures, the camouflage grind would become more balanced and inclusive. This change would encourage different playstyles and reward players for contributing to the team in multiple ways, not only through direct eliminations.
I believe this adjustment would improve the overall gameplay experience and make camouflage unlocks feel more rewarding and achievable for a wider variety of players.
- Yes
- No