Lmao, full U turn. Thats a great example of the missile’s actual issue, it has far too much actual authority over it’s flight shortly after launch causing it to correct and overcorrect violently before the limiters click on and it flies normally.
Once again, lines up perfectly with the 5 second PID and governor limit change.
You will have a good time looking for something that does not exist then.
Turret rotation and set up speed also look commically quick.
Actual footage of the system notice how it doesnt rotate or deploy anywhere near fast in game.
I mean why would it need to? Missiles have TVC for that exact reason