Inaccuracies on BUK-M3 ADMS

Lmao, full U turn. Thats a great example of the missile’s actual issue, it has far too much actual authority over it’s flight shortly after launch causing it to correct and overcorrect violently before the limiters click on and it flies normally.

Once again, lines up perfectly with the 5 second PID and governor limit change.

You will have a good time looking for something that does not exist then.

Unfortunately, the thrust vectoring is having issues on the dev server.

Hopefully fixed before it goes live, but even current live missiles are still having issues

Turret rotation and set up speed also look commically quick.

Actual footage of the system notice how it doesnt rotate or deploy anywhere near fast in game.
I mean why would it need to? Missiles have TVC for that exact reason

the missile is kinda maneuvering like crazy rn.

Some of things are sped up for balance, good examples that I know of are the Shturm-S launcher deployment or repair times lol

Yes, folding/unfolding is a non issue, but turret rotation could be reported, if written sources are found.

1 Like

Then by all means please do

Well, i wont. I have nothing, just saying that it is something that is reportable.

just another buk m3 clip- WAHT IN THE FAKOUR

1 Like