The angle this round hit the Abrams its going into the Crew Compartment and then the its going into the engine. None of that shrapnel is going to hit the crew basket it might hit the commander and loader. You aren’t posting direct shots from other MBTs that show the Abrams being hit like T series tanks. You know what happens. You think I can’t see the sparks showing the impact angle? Are you a narcissistic liar? The round is impacting on the 4th composite panel going into the engine.
who?
M735. come ON Mr. Narcissist. Explain this bug report, its has been 2 years. Gaijin has not fixed this yet.
Get a USB Flash Drive as long as your hard drive didn’t get wiped, the recording will still be there.
Im going through your comments, and you really are a narcissistic liar.
This necrons guy hates the Abrams, look at his account post history. Not only that he is posting videos and pictures showing the Abrams getting hit in the engine and saying that the round hitting the Abrams is tantamount of the Abrams survivability. You can easily tell from the picture that he himself posted, the impact angle of the round hit the Abrams then went into the engine.
This necrons go is either blind or thinks we’re stupid
This impact he is showing is hitting the Fourth Composite Skirt of the Abrams at a oblique angle. You can go into the game count back from the rear of the Abrams use the hit simulator and you will see that the round goes into the engine, and would never kill the entire crew if it would even hit the crew at all. I deal with people like Necrons on a daily basis. They hate people that critically analyze situations.
TL:DR
He’s passing off a engine round as a crew hit, when it isn’t. and is hoping no one notices it.
The only thing I’ll say is that quite a lot of people have him blocked due to his attitude, and his attitude likely being the reason he’s on another account now (main account got banned).
Not really interested in making this a topic about my K/D’s, but you might need to take another look at my IPM1 and M1.
The M1 Abrams/A1/IP play more like Hellcats, only the A1 HC/A2 onwards have good enough turret armour to stop the likes of 3BM60 and other top tier rounds. It gets better in that sense, but you’ll also be dealing with some of the worst teams imaginable as the Gaijin store hides mentioning the Click-Bait also comes with a lobotomy.
This won’t get better thanks to Gaijin modelling the turret basket floor as an essential piece of the Horizontal traverse drives on top of the turret neck being a prominent weak spot.
Yes, the T-72B3A is really mediocre at 12.0, it’s arguably the worst 12.0 tank. And the Challengers are also pretty sad in general.
You are not helping clear the image that you are just another skill issue nation main lol. Hell however at this point I doubt that even showing your main will clear that image lol.
Which challengers are bad? APS modules give protection against ATGMs. This gives them increased survivability.
Saying the T73B3A’s the worst tank at top tier is pushing it. It hasn’t been out long enough to tell if its good or bad, if anything its just another tanks that should be foldered and not in the way to getting to the T-90M.
When you have people like Necrons lying about pictures and talking about survivability of the Abrams , i dont care too much if he’s the standard of gaijin forums. I only came back to make a post about the Commanche, the one thing i was planning to buy from Gaijin, and then they proved me right by removing the armor for no reason.
I don’t think he’s lying, survivability is not just a function of armor. Light tanks are some of the most survivable vehicles in the entire game while also being the easiest to pen. IMO the PUMA is probably the most survivable vehicle in the entire game, yet nothing has a particularly hard time penetrating it with non chemical rounds.
The abrams has one of the best crew layouts for MBTs.
Survivability is also offered by mobility and depression in terms of instantaneous mobility allowing you to expose yourself for a little time as possible when taking shots. Abrams has a gigantic advantage in this regard compared to all Russian vehicles, when cresting a hill to take a shot and reverse back into cover the time to do so is significantly less, and same thing for playing around flat cover via buildings etc. faster acceleration and reverse reduces your exposure time. Any time your vehicle is out in the open at modern BRs you are constantly at risk and should always be or on the way to a position that allows you to play behind hard cover.
Depression plays a role in how fast you get a shot off and can start reversing, and also dictates what positions are even available to play at. HSTVL is afforded a massive amount of survivability via 17 degrees of gun depression allowing it to take shots behind hills while barely exposing any of the vehicle also thanks to its lower profile in combination with the highest gun depression in game. The 2s38 has both bad gun depression and profile meaning that in order to take shots a significant amount of the vehicle must be exposed outside of a few spots that allows for the gun to depress but also only expose the turret.
Russian tanks might have more armor, but they have to expose themselves for longer when taking shots.