Or they can jut pick a lane.
It would create clutter and punish skill.
Or they can jut pick a lane.
It would create clutter and punish skill.
Come back with some arguments why it’s not. I see a clutter and skill punishing right now
The best solution would be to allow ground units to leave the vehicle without death penalty on spawn like air units can do on airfield.
Sure, You lose SP but there is no „death” needed in order to switch vehicles.
Not a bad idea.
But only if you are in a cap or your spawn area or something like that.
It would also be nice if planes can change their armament on an airfield for a certain SP cost.
Yeah, this is something ive wanted for a while. So that it couldnt be abused, I would just have it cost the full loadout cost (so not the aircraft cost) everytime you swapped.
Even little things like forgetting to adjust fuel levels or equipped belts, is really annoying to be stuck.
My new Record! 7 seconds!!!
No. This would have players spawning vehicles like the F-4E with CAP loadout basically for free, getting one or two kills, then rearming with a full A2G load.
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Even if it was the full spawn cost of a fully loaded plane, that’s still very easy to get with CAP.
Just tried some GRB after weeks of NT/ARB and omg what a miserable and sad gameplay experience. The battlespace feels like you’re playing in a parking lot or school campus. There’s nowhere to place multi-vehicle SAMs that isn’t in direct LoS of the enemy seconds after spawn or has absolutely zero elevation. And the one or two AA that do perform well just completely obliterate all munitions and laser NATO jets out of the sky. Not to mention the hilariously invincible LDIRCM helos that take a very niche strat to kill while they wipe teams with impunity in the meantime. The skill difference needed to perform well as NATO vs RU is hilarious. There’s so many contradictions in this mode that to make something truly enjoyable (at top tier at least), the end result would be vastly unrecognizable to what we have. Just total the thing at this point.
I would start by fixing this games Dog@ss Rendering engine Because my dear lord the amount of times i have gotten blown to bits by a Reaper drone that is Not even Rendered on Screen is insane. After that i would Restrict Anti Rad Missiles to Nuclear Escelation only (reason for this is SAM Systems that Arent the BUK 9 times out of 10 dont ever get a radar ping of the aircraft or the Missiles in flight to know theres danger inbound and so your just dead without ever seeing anything on the Radar Screen. 2nd Fix the damn missile flight system because there is absolutely Zero reason my CAMM-ERs cant hit a SU-25 That is flying in a straight line) and to continue i would Raise the SP Cost of Every A2G Fire and Forget Munition on every single aircraft (yes Helis aswell because F*** you Israel helis) And fix the damn Target Acquisition for IGLA and Stinger Varient SPAA Because what is this BS about not being able to Lock a Heli that is less than 2KM from me? Also get rid of the Soup bowl maps man like why is it Every single map at higher tiers has a Heli spawn right next to a fucking mountain that doesnt render properly so the Heli can just YEET Missiles without ever being targetable? Dont just balance this game with the Aircraft Community in mind because “if we nerf them they stop giving us money” and Balance it for the Good of EVERYONE that plays this damn game.
Hell nah.