Ewwww the tiny map that Gaijin thinks we prefer…illogical decision to red zone everything except the middle. Hate it so much.
Nah its not. I still remember big ardennes and euro province variants where certain spawns arent protected by anything so you essentially become target dummy the moment you spawn
I believe he meant this version of that map is the worst
If only Gaijin devs can make the Tan SAM Kai function exactly like this, would be great. 2 ARH + 2 IIR with IOG + DL for both like it should of had since the start…would help a lot. Will balance the Heli CAS more effectively.
Yea… won’t help me here
Full uptier if I remember correctly
Maybe not full uptier, but again he even crashed just to kill me
You guys aren’t thinking outside the box
instead of balancing CAS in Ground, add long-range AA to air battles
Everyone should suffer equally
Well…ngl,i think Gaijin should hire someone who actually know how to properly balance stuff or at least try to and actually get the feedback and do proper changes…
What i had to say i said it and how they could start to rebalance stuff around and make it more playable
They listened for the mech that allows the game to give you free vehicles from 9.3+ (Implemented insanely bad however)
They could start to listen here too,IMO they should at least have someone to say even “Hey…we saw it”
Would be more than enough ngl
Typo?
Calm down, Satan.
Just had a match with a teammate who first spawned a heli, 1 assist to get in to f 18, died doing nothing and could still spawn after
R3 to the cap zone → You don’t actually have to kill someone, few hits give You enough SP → Spawn MB-326K and destroy enemy team

Giving everyone a free fighter as well. Think CAS is annoying? Just go spawn a fighter. At low br CAS has low energy so should be easy kills. At high br CAS usually has limited to no self-defense weapons due to CAS loadout and/or being a bomber/attacker. At top tier you have medium range SPAA. If you failed to kill a cas plane with dedicated AA loadout and possible energy advantage? That is on you.
Yea, all can do that after dying first to something they can’t do anything about
First, You can spawn a plane after you died for whatever reasons, even if you died to a ground vehicle, as long as you think it is necessary.
Second, All cas players need to die at least once before they can spawn cas planes as well. Except for heli rocket rush, which is a high risk high reward task and I think no one would complain about heli rocket rush.
First - many players join GROUND Realistic Battles to play GROUND units and have zero interest in flying planes
Second - once you have (hopefully) shot down the CAS your CAP is useless. CAS on the other hand can kill multiple ground units - there will always be ground targets to kill.
Third - you can’t capture points in your fighter plane - so once again - limited use
So let me get it right, because I have killed someone in a fair fight on the ground, he has the right to spawn something that I can’t do anything about and just kill me?
To answer your question, yes. If a CAS fairly kills your SPAA, then you have the right to spawn CAP and he can’t do anything about it.
Yea, the convo wasn’t about it, not to mention that air vehicles that can destroy ground units can still fight air.
add only tank and helicopter GRB. devs would not do that because they cant make money out of the game 👃👃👃


