If you could, how would you re-balance CAS in Ground Battles?

The same question. Any proof for that statement or its only your opinion?

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The same as you, opinion.

This is not true.

CAS being a problem occurs with any fighter that can carry multiple 500+ lb bombs and that starts ~ BR 3.7.

Multiple nations have prop fighters that can carry 500+ lb bombs, not just the US. The US seems to be more of an issue because it is played so much. To name just a few…
Typhoon Mk Ib/L
I-185 (M-71)
KI-43-III

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bowman i unironically suggest a good nights sleep, and if you have an opinion of that caliber even in the morning, it might just be time to hang up the forum posting and actually play the game

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And what is my opinion? That GRB will remain the same as it is?

This isn’t a problem, it’s revenge cas that is a problem and is the reason I’ve advocated for removing killcams.

thanks for confirming to him that i know a lot about CAS, which is why im right about what i say

so we shouldnt fix one issue, because there happens to be another one?
that doesnt really make sense

Now you are being naive. Or disingenuous. Or both?

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removing killcams doesnt solve the CAS issue.
just because you didnt get a perfect view of who killed you, doesnt suddenly make ground units invisible and invincible. and regardless, maps are small and its very easy to know who shot you from where

Constants nerfs for NATO ground vehicles while Russia gets constant buffs and ordinances that doesnt even exists?

We are gonna ignore the fact that the US its one of the most poor moduled and poor performing top tier nation you will ever look at
We are gonna ignore the fact that volumetric its a shitty mechanic in its current state which somehow only makes russian vehicles better cause of it
We are gonna ignore the SPAA problems at lower BRs running and gunning people when it shouldnt be possibile
We are gonna ignore poor map designs made that one side would prevale mostly every single time cause the strong points are only reachble to a specific team
We are gonna ignore some shells are poorly modeled,by a mistake or by the community who cried to revert the fix
We are gonna ignore 1 death leavers plague?

both and more, his posts might transcend the status of shitpost

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So do you also want to remove tanks having roof-mounted AA MG’s? Since clearly a classification of vehicle can only exclusively damage said class of vehicle. Fighters can carry bombs just like they did in real life, but they’re typically low in number, low in mass, or both. That’s just fact, if you want to start artificially removing historical accuracy you’re taking the game down a dreadful road.

CAS issues isnt the first priority now,stop crying about it

none of that affects the CAS problem, they are separate problems.

i have a thread specifically about that that i created. barely anyone gave a shit, oh well

Youre dumb as fuck
Those are the reason of why a tank only mode wouldnt fix anything

You want anything at all to somewhat fix CAS?
I can provide them too

And those have nothing to do with tank only. So with or without tank only those problem exist.

Tank only may make them fix those quicker as ground problems would be more visible without air interaction.

i played the heli and got plenty of good games where i unfairly destroyed the entire remaining enemy team.

stats dont change that its unfair

it should be the first priority and its not even close

tank-only would fix CAS.
im not saying it would fix those other things.
but, removing CAS would definitely have considerably less ODLs

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Are you stupid?Those are legit the priority of tank combat lmfao
You legit dont know shit about the game and it was now officially proven…

Not at all,once again,its clear you never played the game