The American A-7G Corsair II (as the Swiss variant would have been called) won the evaluation by quite a large margin, but political decisions led to the cancellation of the purchase of the 60 aircraft, resulting in one of the biggest procurement scandals of the Swiss Army ever - the largest after the Mirage-Scandal and the current F-35-Scandal.
(I recently had found a great document about the whole evaluation, but can’t seem to find it anymore. It described a lot of details of the flight test programs and their outcome. Hopefully I find it again…)
Dassault websites specifically says that the mustaches are made to allow steep banking for landing approach, as it gives a reduced takeoff distances.
most airbase in switzerland are sets in moutainous conditions:
Crosswinds and other environnemental hazards occurs into such mountainous regions, thus requiring a better handling to not crash in it, especially for landing.
@Schindibee correct me if im wrong, arent you actually Swiss and helped to restore some Swiss aircrafts for museum? I recall you posting a video where you were seen helping with restoring swiss sidewinder.
So between some random noname on forums and actually swiss guy, im gonna believe the swiss guy.
I grew up practically ON Buochs air base, which was where the competence centre for the Mirages was. So I know quite a few pilots and technicians and other specialists and Mirage book authors and have family that worked a lot for or around those aircraft. Thanks to my connections to those people I have also been able to provide WT devs with manuals on e.g. the Mirage IIIS, for example.
Yes, I also stubbornly believe my sources a bit more. ;-)
The “argument from reality” is starting to get ridiculous, especially when we’re talking about a game. I admit it’s also my fault for getting drawn into this completely misguided debate.
I’m fairly certain that even in real life, the A-10 wasn’t intended to shoot down MiG-19s using AIM-9Ls and the F-5C never actually carried any countermeasures in reality… What matters is its use in the game and its position in the BR.
The Milan’s classification in the game is as a fighter, reflecting its primary intended role, and therefore it should serve as the basis for game balancing and it should be compared with fighters of similar performance at a similar BR.
I dont know if you see chinese instead of english, but for the last time, Milans ingame classification as fighter is wrong and it was never inteded for it to serve as fighter.
You have actuall swiss museum guy telling you this.
There’s those who prefer authenticity to gameplay aspects, and the ones who do it the other way round.
Nothing wrong with either of them, but agreeably the gameplay aspects could be optimised to fit both parties better (decompression, game modes design,…).
it was explained to you why this classification is wrong both IRL (which you were trying to prove wrong, only to backtrack) and INGAME as Milans kit is clearly all about ground strikes.
you demanding to have milan compared to A2A fighters is wrong on both IRL and INGAME aspect of things.
You realize that many aircraft and other vehicle are multi-role, something that is not taken into account at all in WT?
Do you consider e.g. F-4, F-16, F/A-18 strictly fighters, because that’s how they are classified?
Or look at the Rafale, who Dassault often marketed not as multirole, but as the first “omnirole” aircraft. According to WT Wiki it’s only a fighter.
Or if we stay in the Family, also the Mirage 5 is classified as fighter, even though a dedicated development for ground attack, and thus also lost its radar…
What about the ADATS? It’s main design feature is that it’s an Air Defense and Anti Tank System, yet in WT it is classified as SPAA.
I really think to base a vehicles place in a tree based on that - again - completely arbitrary and inconsistent - classification is not giving the complexity of that matter enough credit…
No, those “wrong” classifications happen all through the trees, and have zero to do with premium or not.
In general it’s always a problem if people who do not know anything about the vehicles they purchase, or test them thoroughly, or think about where they will be played in what way.