That would be my bad I meant 9Hs
4 center, 1 wing, 2 aim 9s on the other wing
I have done this countless times and have had it happen to me multiple times. It works.
That would be my bad I meant 9Hs
4 center, 1 wing, 2 aim 9s on the other wing
I have done this countless times and have had it happen to me multiple times. It works.
Removed this message here, i missread yours, my fault.
Are you left unnattended by the enemy team?, how do you play it out if a single plane decides to shift their focus on you?
Your radar struggles to lock onto people being top down, i doubt it works for you so well because youre never gonna have more than 1 player get into a head on with you at altitude, i actually wish to fight the F4S while grinding out the US air tree just because of how easy it is to counter it.
H’s?
4 Belly sparrows
1 Wing Sparrow
2 Sidewinders on opposite Wing
I could get kills quite consistently with the worse FGR.2, you can do it with the F-4S, Multipathing does not work like it used to and isn’t going to completely deny your Sparrows
Depends what you’re fighting, You can Pre-chaff MiG-23s and MiG-25s (though they are scary), and your missile (AIM-7F) is quite good long range
BR compression
Radar Missiles are the Meta, The 530F and that MTI radar don’t do that, though yes the Magic 2s are very strong on that airframe
they aren’t the best, but they can certainly get a great number of kills
kinda true, but the AIM-9Hs will get you far enough
you can’t fit the AIM-9Hs and Sparrow on the same wing, only opposites, which your thing shows
5+2, is possible, not 5+4 or 6+4
My bad, i misread the message.
I know you can take 2 H’s and 5 F’s but I dont know why I interpreted it as 6F’s and 4 9H’s
I dont understand, what can I do to someone who knows that you dont need to engage everybody you see?
I have yet to kill someone keeping their distance from me without the direct help of a teammate.
Low altitude headons dont work, your sparrow will miss 9/10 times.
High altitude headons are rare, and a lot riskier because if you get launched on by 1 plane that isnt in a head on with you, youre forced to notch it, loose a lot of your speed (might die in the process), and stuck in the defensive until you die or be left alone (Which is the only time i can do something with the F4S, when im left alone).
The same as in any other aircraft? Countermeasures, evading, forcing an overshoot, help form team, etc;
I don’t play at high altitude. I play at medium to low. Unless they are below 60m the sparrows will work fine.
I got through the US tree with the F-4S and if I had to do it again I’d still pick the F-4S.
just did this, got launched on by a mig23ml and i couldnt do anything because i couldnt turn in time, its either i die trying to notch it, or i try to kill the one launching on me before i die
Depending on the distance you’re at notching doesn’t work especially on the R24R. Multipathing+terrain are more reliable methods of defeating a Fox-1 sub 10km.
I fly high every match in the F3 and do just fine. Tried not flying straight down the centre of the map?
Gaijin is stupid
1 step ahead already, the couple times i did actually fly down the centre desperate for new playstyles there wasnt much difference because i still face the same issues.
I either have to go on the defensive as soon as someone shifts their focus to me, essentially making me not able to get any kills because i have to hope and pray the enemy isnt flying perpendicular or away from me, or find a enemy who did not launch their missile at me within 3-4 of me launching at them, because again, i have to go on the defensive, ultimately making me useless every time im in a headon.
I have to multipath, not be able to engage, finally be free from the defensive, just to go back into the same siutation because the person i tried to chal in a headon fired within 3-4 seconds of when i fired my missile.
its either die, trade or stalemate whenever i play this plane.
If you fire first stick the head on. Try to move some but if you kill the enemy first their missile will lose lock.
Welcome to high/top tier air.
hence why i say, the f1c-200 is miles better than the f4s because it doesnt suffer as much from that as this flying trash can does.
f4s relies on the enemies mistake, which is once in 20 games.
Of course its better. Doesn’t mean the F-4S is bad. Its perfectly usable if you know what you’re doing.
Different. I don’t know if I’d go to say it was strictly better
F1C has
Better IR, but less.
Weaker SARH and weaker radar and less
Weaker base bombing payload
Slower (I think)
Weaker RWR I think
Better CM payload.
So it depends on how you are playing it rather than strictly which is better
The F-4S is actually quite a good plane when you nail down the playstyle of it. The radar missiles are slow and do not pull very much, but they have an excellent range. You can certainly farm kills using them.
I looked at some of your replays and some things stand out. I understand that you were trying different strategies, so my tips may not be 100% accurate, but they may help.
I’ll give these a try, hopefully you can see at the point where I just went on autopilot lol.
@InverseBits
I’ve been using your tactic of flying high, and I’m surprised it works, didnt think that firing from 20KM out will actually work 90% of the time, giving me 1-3 kills before the game ends most of the time.
Allthough, I decided to keep having bombs on my aircraft as, my intended purpose isnt just to play for kills, im also trying to grind out the US air tree and whatever helps me in that is worthwhile taking for me.
Spacebombing after getting a kill on the merge is working really well.
Or i just bomb whenever im done with launching on someone under me (the scenarios where I’d have to point my nose down to keep radar lock)
Thanks on going out of your way to check my replays tho.
Wonderful to hear! 1-3 kills is way above average and a very quick improvement.
If you still bring bombs with those stats it’s nothing to worry about.