I dont get the F4S

I’ll give these a try, hopefully you can see at the point where I just went on autopilot lol.

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@InverseBits
I’ve been using your tactic of flying high, and I’m surprised it works, didnt think that firing from 20KM out will actually work 90% of the time, giving me 1-3 kills before the game ends most of the time.

Allthough, I decided to keep having bombs on my aircraft as, my intended purpose isnt just to play for kills, im also trying to grind out the US air tree and whatever helps me in that is worthwhile taking for me.

Spacebombing after getting a kill on the merge is working really well.
Or i just bomb whenever im done with launching on someone under me (the scenarios where I’d have to point my nose down to keep radar lock)

Thanks on going out of your way to check my replays tho.

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Wonderful to hear! 1-3 kills is way above average and a very quick improvement.
If you still bring bombs with those stats it’s nothing to worry about.

Just wondering, do you know how to read the radar ranging information? (the lines on the right hand side of the square radar screen?)

Yeah, the height of the signature (on the radar screen) is proportionate to its speed

No.

I really need to make this a proper seperate guide post, but this post explains what I mean

The F-4S doesnt have LSZ information for the Aim-7F and the post is written in regard to AMRAAM so ignore that too, but the ranging explanation still stands, if you operate as if the LSZ is roughly the bottom half or third of the range and you should do fine, at a bare minimum it gives you an indicator of when an Aim-7F might be worth firing and when its a waste.

Aha, I see what youre talking about, I thought of a completely different thing.

image
So something like this for the F4S?

No, unless you have TWS, it wont appear until you hard lock and its always on the right hand side

Ight, havent payed attention during hardlock except the planes trajectory

Its a good thing to pay attention too, will save you from firing at a target that is too far away if nothing else.

Though without LSZ information, the missile might still fail as its only telling you if the missile is in range if the target keeps doing the same thing at the moment of launch.

Also works with IR missiles too