Why does it need to go down in br? Extremely survivable, speedy, small, what -17 gun depression if I recall off the top of my head, gunner and driver in the hull etc.
There is no reason for it to get any buffs, or go down in br. I haven’t spaded it yet, but it’s pretty good at killing most things unless it’s a Leo 2a7 (but pretty much everyone has this problem)
The issue is that it is not survivable anymore. With the introduction of internal modules to the HSTVL, you can essentially cripple the entire tank by hitting the turret. What made the HSTVL highly survivable was because of it’s empty space. Now with this major nerf it should get it’s accurate round.
The speed is good however the accelerations make it take longer to reach 80. Most MBTS (including russia) can keep pace with the HSTVL in uneven terrain.
The size is small however it is not that smaller (in hight) when comparing it to the T-80s.
Gun depression is very situational, as not all maps have a slope steep enough to take advantage of it or it’s too steep. In addition if you can shoot at a tank, most likely it can shoot right back at ya. HSTVL excels at ambushing a singular tank however because of how many maps prefer CQC, you will not face one tank.
all the T-series tanks auto loaders can get hit by a pebble and then you can’t reload, so that’s not a very valid argument.
The reason it’s survivalable is if played correctly, it has a very high angles, thus making it bounce pretty much everything.
The speed of faster than mbts, and it has better acceleration.
Gun depression is applied to most maps, cities being the exclusion.
There are many maps where if using the full gun depression + commanders optic, you can fire beyond a hill without ever exposing yourself. So another super OP thing.
You also have a great reverse speed.
Jack of all trades master of none, is what the HSTVL is
That’s cause the 1600+ m/s tests were to see maximum penetration as well as barrel wear for most optimal charge.
If put into production, the velocity of the ammunition would be what was tested prior which is the velocity Gaijin is using.
@stangbro01
2S38 is vastly inferior to HSTVL in all but thermal generation.
The only way for 2S38 to get superior would cancel the 2S38 project due to expenses.
HSTVL remains the 2nd best if not the best light tank at top BRs, and of course a great 11.7.
Probably shortened for some reason. Calling APFSDS APDS isn’t technically wrong, same as calling it AP. Though yes generally it would be better to call it APFSDS as usually the differences between it and APDS are quite significant.
Pictures clearly show APFSDS projectiles however. You can even see the fins on the 75mm projectile.
Look at other T series. Don’t cherry pick them. And those verticals bars, latches where open ammo racks are etc. they can all be struck and fully disable the system in game with the most minimal of hits.
This is not true. Unless the a T-series tank is showing their side, lower glacies, drivers hatch (all of which can be hidden or hard to hit), you will not have your auto loader be taken out. When playing the T-80UK, I’ve rarely experienced getting my auto loader taken out by a mantlet shot because the breach usually absorbs most of the shrapnel.
My point is this. Yes a pebble can take out the auto loader however, you need to first get the pebble in the tank (penetration).
High angles isn’t the reason it survives a lot, it was the empty space paired with the minimal spalling which made it very survivable. This is something we can disagree on but in my experience before detailed modules were added, the shots I survived was because no internal modules were hit to disable me not because it bounced.
this is not the case now. A shot to the turret at any angle will disable you (autoloader + horizontal drive), some shots will cripple you.
Yes it’s max speed is higher however the acceleration will not make you reach that max speed as often. You can maintain 70kph pretty well but other tanks can maintain 60-65kph. This only applies to uneven terrain. flat terrain is a different story.
This is not true. This isn’t like the M901 or M3a3 Bradley where the launcher will be the only thing exposed. If you are able to shoot, you expose your turrret or at the least, your breach. A shot to the breach will take out your autoloader, and drive. In some cases will ricochet into your ammo.
It’s reverse gear is standard among NATO mbts.
Jack of all trades is a MBT not a light tank. Again the map really dictates how you play the HSTVL.
I think this round may be that 3 pound 12:1 L/D projectile. From tip to middle of the fin section gives a 12:1 ratio, and for the penetrator to terminate at the halfway point of the fin section seems plausible. Anyway, bottom line is that 12:1 seems plausible. This gives around a 1.4-1.6 kg projectile weight roughly (between 20x240mm or 21x252mm dimensions, diameter judged from the 105 projectile), which is roughly 3 pounds. Considering the date of the document describing this round, it’s likely for an earlier developement of the 75mm gun, the one with the sliding breech mechanism. The rotating breech 75mm design came only later I think.
The HSTV-L should also be modeled like this. Why is the armor around the autoloader not considered the autoloader like the armor around the HSTVL is considered the aiming drive?
This is a misuse of facts. XM885 (also known as Delta 3) reached 1600+m/s. The one we have in game isn’t Delta 3 but is called as such . Gaijin has two choices; rename Delta 3 to a prototype designation or change it’s characteristics to meet Delta 3 specifications.