Yeah, USSR MBTs are not very good atm, and HSTV-L’s buff amplified its effectiveness against them.
The biggest issue, again, are NATO MBTs (and not clueless ones that have a full hull ammo lol)
@rainy2000
Nice gaslight words, you should avoid those in your posts in the future.
On top of that, you claim I have a 1:1 KDR in HSTVL, nope, I have excellent performance in HSTVL nearing 2:1 KDR, which is my highest of my auto-lights.
Begleit BTW was 0.5:1 KDR at 60 battles cause I played it prior to learning how to light tank.
Oh, you’re about to eat words with your extra ad-hom attacks: With an average life span of say 4 minutes per light tank, I’ll start with the auto-lights, move to the IFVs, then the standard light tanks.
“But HSTVL has no equal.” It’s still a light tank, it just has a large auto-cannon instead of a standard auto-cannon or anti-tank gun.
HSTVL-22, 2S38-61, Begleitpanzer-71, VCC-80/60-6.
2S25M-11, BMP-2M-52, M1128-96, TAM-2C-25, Centauro 105-28, Class 3- 34, Rooikat [all]-119, SK-105A2-4, TAM-28, AMX-13-90, AUBL-HVG-57, Type 89-136, CV90105- 120, Stuart VI-90, AMX-13-88, WMA301-86, BT7F32-78 [BT7 is what had me learn the most about light tanks most likely, but I played it after Begleit], EBR- , Chart 25t-62, Leopard 40/70-60 [technically not a light tank].
160 matches in auto-lights, well over 240 matches in IFVs/Leopard 40/70.
And many more in standard light tanks.
On top of that I have over 20 hours of consumed video content on light tank tactics.
There is more than just amount of battles, especially for a player that has all ten air trees completed, 6 ground trees completed with the other 4 above 7.7, much of naval progressed, and a few helicopter trees completed.
So yeah, you bring in stats I will shut those posts down cause I took a stats course and can easily decimate what stats mean.
There are a few users with thousands of battles in Abrams and a KDR of 0.1:1. Do they have more experience in Abrams than you? Is their perspective more valuable than your opinion on Abrams to you?
In your world where amount of battles is all that matters…
Does this performance mean this man has more valuable takes than others on Mirage 3 and F-5 platforms? Is their experience more valuable than Defyn’s?
How about this performance with TURMS-T and ZTZ96A from someone that acknowledges I have more experience with them than they do despite having less battles?
Quantity is not what matters, it’s quality that matters.
Oh, and BTW it’s not KDR that makes a vehicle busted.
It’s KDR relative to the KDR of like-vehicles.
For example Jagdpanzer IV is OP, you can get a hint why by the fact I have a stupidly high KDR compared to other case-mates.
It was mainly the teams, some were my own fault. But as a stock tank it performs good. Once I get the mobility upgrades, thermals, LRF, etc I’m sure it’ll be better. But I’m also running a level 37 crew in the tank.
Okay nice, still not a lot from what I expected to be quite frank.
That’s good to hear. I think you’ve mastered how light tanks play out in this game.
I have seen new players get to the F-16C / F-15E by base bombing with the F-4S through the whole tech tree. I am pretty sure they still don’t know what they’re suppose to be doing in those new vehicles of theirs.
Are you sure?
The amount of games played with a vehicle and how well you perform in the vehicle (compared to other vehicles that you have played) is a very good indicator of how good a vehicle is or not, unless you are completely unable to adapt to its playstyle. I doubt the many people complaining about the HSTV-L all have that same issue.
No, not really.
Like I stated previously, experience helps form an informed opinion, but it is not necessary to make one.
Both do. You can’t simply say that having 2 kills on two matches, and 12 kills on the third (getting you an average of a 5.3 K/D) makes you an expert on a certain vehicle. Consistency matters, and that’s why large sample sizes of 100 matches or so is good enough in most cases.
Not sure which matches you’re talking about where the team made you die. I understand win rate but not them causing your death.
You had APFSDS, smoke grenades, parts, and FPE. That’s pretty much all you really need.
Gen 1 thermals, and the extra mobility helps, yes, but it isn’t that much of a game changer.
Level 37 crew doesn’t really matter on such a tank like this. Autoloader means that the reload rate is as good as it can be. The vertical and horizontal targeting speed is good enough in most cases anyway.
So again, I don’t think the hstvl is all that bad.
I have yet to get a nuke in it, but I’m sure I can once I spade it, it’s not as blatantly OP as the fox, where totally stock I was getting nukes, but as I said it’s in the good - great category
If I had to rate it, it would be 4/10 before the buff, and 6/10 after the buff.
It can definitely have its moments, but it’s far from being a consistently good vehicle.
I have had at least 4 nukes with it (from what I can remember).
The extra repair speed is nice, I do admit.
The higher survivability usually doesn’t matter though, since you’re going to get penetrated in the hull and there’s little to no spacing for spalling to fall off, let alone have enough crew to take two shots.
Its ability to bounce APFSDS especially when hull down is great.
Which I would give the 2s38 a 7.2 - 7.7 /10
As there is more versatility in the the hstvl’s positions. Trying to play hull down in the 2s38 is next to impossible. (Speaking of which, shouldn’t the 2s38 have suspension control?)
@rainy2000
While I am good with light tanks now, I am not nor do I ever want to be a master in the meta of them.
Not my desire as a player.
I am not and have never said HSTVL is busted/OP/anything other than it’s good for its BR.
And I apologize if you ever thought I meant anything other than it being good.
I don’t even take my increased performance in it as a sign it’s more powerful than the Begleit, VCC-80/60, and 2S38.
I could very well be doing new tactics that I don’t use on those.
Also if I had 100 matches for all my vehicles I’d have over 120,000 matches… that’s not happening for another 5 years minimum. Especially since I like some vehicles more than others.
Requiring 10 years of gaming time at ~2 hours per day is a high demand.
It’s such a small target, and at a range of 500meters, the round is likely to deviate slightly, but say it’s open ground, then the hstvl certainly is in a bad position, but the hstvl is impossible to kill hull down.
Hull armour can be trolly, but more often than not, most APFSDS will go right through.
Eh I don’t know about that.
Top tier MBTs are quite fast, and the difference in mobility between most light tanks at that BR and MBTs are quite negligible in most cases. Only on really large maps can you feel the difference (which are rare in the first place).
Yeah, only -5 degrees of gun depression, but if you do find a hull down position, it’s actually quite difficult to kill, even when there’s a bit of the ammo that’s sticking out in the turret.