HSTV-L has an undeveloped ammo

There is no difference.
Most 10.7s are frontally penned by HSTVL, same as 2S38.
Welcome to their BRs.

HSTVL doesn’t have a lack of ammo for tanks. It has over 12 frags worth of ammo.
If I check your stats will I see 12:1 KDRs everywhere where you genuinely have a concern about 26 rounds? Let’s find out.
I see 3:1 with T-80, and ~4:1 with M4A2. That’s 6 - 12 shots fired from HSTVL on average.

Spoiler

The amount of ammo in HSTVL objectively speaking does not concern your stats, you’re not enough of a player to use even half of the ammo on average.
I’ve yet to use more than half the ammo in HSTVL in any match and I’ve done 22 matches so far.
I’ve used half the ammo in exactly 1 of those 22 matches when I got 6 frags against Leopard 2A5-7s and one Mi-35M. So the ammo count does not concern me either.

My average ammo use in HSTVL per match is like 5 rounds fired, I do bring full ammo for the mythical 10+ frag match.

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You can reliably LFP the T-80B and detonate its ammo, you can also probably do it with the Challengers too, and the Ariete is a joke when it comes to hull armour. Every other MBT at 10.7 are immune for the turret and UFP, with the LFP only killing the driver and maybe gunner.
However, you can UFP almost every MBT in a full downtier for the 2S38, and can even be killed through the turret as well.
There’s no reason why the 2S38 should be 10.3 still.

I don’t think you have played the HSTV-L enough to know the short comings with the round it gets.

You are not killing, on average, an MBT with only 2 rounds, let alone 3 for most NATO MBTs.
It’s more like 4, especially considering you may go for barrels, tracks, engines and perhaps miss from the time to time.
Your ammo is actually worth, on average, 5 to 6, although it may be more like 7 to 8 if you’re only facing T-Series tanks or Chinese MBTs.

That’s one of the weirdest ways to disprove that point.

No, you don’t get to use K/D to say that ammo count does not matter.

M4A2 and T-80 are such strange examples, as they do not often require multiple shots to kill a target, nor do they suffer from the lack of penetration that the HSTV-L has.
Turns out, you need more ammo the worse the round is for the BR - who would have guessed?
It’s like saying if the PUMA’s 30mm takes around 10 shots to kill a tank from the side, and I average around 3/4 kills, so that must mean that around 80 rounds of APFSDS should be more than enough!

You also haven’t been doing much in those games either…


What, a 1.59 Kill per respawn? It isn’t that great, even when these stats seems to be mostly from after the 1.0s reload buff.

1 out of 22 matches, for 2 kills per death? I like those odds.
And I’d be happy to see that replay.

@rainy2000 Sir, not everyone has 8+ hours a day to play War Thunder.
I’ve at most used 3 rounds on a target, and that was primarily the Mi-35.

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Ad hominem much?

Where did I state that 75% of WT players are bad at the game?
And I am not criticizing your skill; I am criticizing the lack of activity that you are doing in each of those matches mainly because of the lack of potential the HSTV-L has in those matches (and in general too).

HSTVL when stock is barely faster than an Abrams, of course activity is going to be low. It’s also a light tank where its primary purpose is scouting which isn’t recorded on the player card.

That is true, but that doesn’t mean you can’t flank - everything can but it just takes more effort to do so.
Even with it being fully spaded, its top speed is roughly 22% better than the Average MBT, and its acceleration is only 30% faster.
For comparison, the hellcat has roughly 60% higher top speed, and 70% better acceleration than the heavy/medium tanks at its BR.
Another example is BMD-4M, which has roughly 27% higher top speed, 80% better acceleration than the average MBT at its own BR.
Needless to say, light tanks at top tier are very niche at where they can end up. The only real thing I’d say the HSTV-L has over the MBTs it faces is the very small silhouette and pretty good gun depression, although I often think the Type 10 can do a better job in most cases.

True, and so don’t assists get counted.
However, you can’t just say that it is its main objective. Light tanks should be just as good at killing vehicles as the vehicles at its own BR. That’s how their BRs are chosen, not by how well it can spot targets and get assists from them. Otherwise the Wiesel 1A4 and M3A3 Bradley would be 12.0 by now xD

You have 4500 hrs on this game…

You can’t be serious.

edit: I’m not doing this to make fun of you. I could care less about how many hours you play a day. But if you’re gonna start making fun of people for playing this game a lot, at least look yourself in the mirror.

Again, the reason why he brought up how many games you played in the HSTV-L is because you pretend to speak from experience when in reality you have little to no experience playing in that vehicle. This is the same reason why I called you out when you claimed that the hellfires are the equivalents to the Vikhrs. You had little to no experience using hellfires in GRB. (If you wanna talk about hellfires, do it in a different thread. I’m giving an example)

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(More than me actually lol)

Yeah OP wants a different ammo type, because he cannot aim, same story different day. He also compares the Walker bulldog to the hstvl somehow.

I guess 99% of HSTV-L players can’t aim then, because its average K/D / KPS is abysmal.

No, this is just factually incorrect. They’re br placement Is based on:

  1. Lethality
  2. Effectiveness
  3. Team supportability
  4. Win rates
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Yeah you’re right. I’d say Lethality and Effectiveness go hand in hand with killing potential.
FV4005 is a good example of a mediocre vehicle that is still kinda reasonable at 6.3 due to its high lethality but low practicality / effectiveness in different situations.

HSTV-L is on the other spectrum in my opinion, as it has high versatility / effectiveness, but low lethality in most cases. This is the same with the PUMA and other NATO 30mm APFSDS slingers, like the Vilkas and KF41.

Team supportability is questionable, but I can see that being the case for some light tanks, like the M3A3 Bradley and such.

Win rates is something that shouldn’t affect a vehicle’s BR placement, but unfortunately Gaijin still takes them into account I guess.

There is a link between the HSTV-L/RDF and the Walker Bulldog.

Out of the 5 RDF/LT varients, a 76mm armed version firing M464? Was made as an export model because XM274 wasnt going to be allowed to be sold on the export market.

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You’re talking about the Chinese 8.0 Bulldog, yes? The M41D gets that round.

@HondaCivici
That’s 4500 hours over 11 years total. I’ve been playing as if I had the free time of a full time job + 3 other video games at once for the last 6 years.
I have dozens of hours of experience in 2S38, VCC-80/60, HSTVL, and Begleit.

And now you claim no one has ever used AGM-114s except yourself by claiming that people with less hours than I which are far more intelligent than you or myself are less valuable than my own opinions on AGM-114s.
Yeah, your post is null and void.

Yeah, its also funny that M464 has higher pen the XM885.

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It doesn’t. It’s similar pen. Look at the screenshot prior to posting.

Last time I checked 280>276. If the screenshot is out of date and its been changed since, cool but its still funny M464 has or had higher pen then 885.

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image
What are you on about?

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I have counted, and you have gotten a total of 160 matches with all them combined.

I have gotten 515 matches in the HSTV-L alone
image

,and @HondaCivici has 1684 matches in the HSTV-L alone.
image

You do not nearly have as much experience as we do in them.

Now, you don’t always need experience to tell whether a vehicle is good or not (for example, I know the VCC-80/60 is bad at 9.3 just because I have seen its characteristics at the BR, had experience with similar vehicles - like the HSTV-L - have seen its average stats, and have watched gameplay videos on it), but it definitely helps form an informed opinion on them.