Everything…🥲
Will the Community Managers tell what’s the “results”" of that survey? For the player-base see what they answered
mostly likely no
well well well
For ARB the last update I enjoyed was Alpha Strike, active radar missiles really reduced the enjoyment of high tier gameplay for me
For ground, it’s hard to say, for higher tier gameplay there are so many compounded issues: FnF munitions, helicopters, BMPT, etc.
My overall enjoyment just seems to go lower and lower each update
Release the files ratings, Gaijin!
So real, the Aussie copyslops were some of the worst additions the game has ever had
Like I wrote in the survey
I liked the addition of Swiss Air Force TT. Thatwas the highlight for me.
Not so good. No Swiss ground tree, some aircrafts are mix-n-match. No monthly decals.
Swiss Leopard 2 winter camo accepted for marketplace. Form same author, summer cammo was not added. I am clueless about such moves.
Small things like the forgotten Yaw Damper on the NF-5A should have been fixed long time ago, instead of adding new vehicles, fix the existing ones!
Consolidate the vehicles that are cluttered all over the place.
Merkavas back to Israel TT
AH64GR to Israel TT
Leopard 2A4M from Germany to join Canada in UK TT
…
The years passed and many issues that have been reported haven’t been fixed, the developers should focus on fixing issues specially with top tier ground vehicles, like the situation with Israel top tier, their armor is as good as aluminum foil, The Merkava’s the Namer’s the Eitan, they need their protection model reviewed and improved.
I’ll give a hilariously disgusting example of how poorly modeled their protection is, the Israel Namer Tsrikhon a vehicle praised for it’s protection, can be easily immobilized or killed by a T-28 (1938) from 500m away, and even from 2000m away!! My 11.3 “”“heavy armoured personnel carrier”“” can be easily destroyed from the front by a 1.3 tank, with a gun from 1930’s
I refuse to believe this is intentional, this shouldn’t be possible at all, the israeli top tier tanks, specially the Namer’s need their protection review, their protection models updated, and fixed once and for all, these tanks have plenty of issues addressing their armor that have already been accepted for years, and need to be fixed.
I’ll be as much straightforward i can be…
You pulled the biggest (or top 3 for sure , for me it was the biggest and i won’t ever forgive it) BS by making F-14D premium , without an alternative 14D(R) at least squad vehicle.
You literally did what we ALWAYS say you shouldn’t and even by your sayings as a company you (supposedely) do not support it.
You could make 14B a premium and 14D TT …you don’t just toss the best version of a plane as premium without at least having it in some way in tech tree. That was complete BS.
And you don’t do that with Tomcat because it has big fanbase. It’s like mocking us…
In terms of balancing.
You did nothing. In general the way you balance the game needs changing.
I’m pretty sure that a dynamic BR according to a planes’ (or vehicles for that matter) weapons used with a restriction in changing between changing similar BR loadouts MM system would make the game better and most likely will be balanced and have variety, and there are many more methods to create nice balance (can’t be absolute , they are different vehicles) but the way you go has a cliff in the end.
If anything the only thing going for the game is Nuclear Thunder. It carried the year. If it wasn’t that i wouldn’t play at all. Imagine i start skipping events with even vehicles that i like , because the game is so monotonus that who cares , i won’t put effort for something that i’ll play twice and toss it aside.
So yeah, do something with THE ONLY GOOD point the game has, the Nuclear Thunder mode.
There are other changes too in functionality and quality of life that are good, i give you that. But i don’t care because i need some interesting mode to play . DM and capture crap ain’t cut it…
I appreciate it gaijin but if you are gonna give rewards make it like some golden eagles or even silver lions 😭

Nearly all of these updates were trash in their own way. Sure, there’s some highlights like the Hummel and Ram I but on the whole it’s largely just copy-paste and premiums. Why should I be excited about those?
- The economy is getting worse every patch. Just more and more vehicles tossed into an ocean with the depth of a puddle.
- Balance is getting worse every patch thanks to compression. Ground should be increased to 14.7 like Air. There needs to be new BR’s across the TT not just at the top.
- The uniqueness of tech-trees are getting eroded every patch. Why play the US when you could play nearly any other tree to experience their highlight vehicles?
- The player base is stagnating. Not enough is being done for new player retention, or just retention in general.
- You’re alienating your historical player base by constantly denying well researched bug reports or just never actioning accepted reports (I have reports over 8 years old Gaijin), leaning more and more into these fake “collabs” without adding a way to disable unhistorical decorations, and continuing to maintain the hilariously broken APHE.
- You’re wasting time and money on a pointless infantry mode in a vehicle combat game. These additional devs could be working on reducing the massive bug report backlog, new vehicles, updating old vehicles and maps, new maps, or new game modes.
There’s so many things I could mention that I’d like to see fixed, but I think it’s just going to fall on deaf ears.
I think it would only be fair to actually explain why I thoguht it was bad:
Leviathans. June 2025
Added some quite cool top tier battleships following a half decent decompression. totally and completely ruined by the addition of 2 ships (Iowa and Soyuz, but Soyuz was definetly the worst offender) that so completely outstripped literally anything else added that major update, that it has rendered 7.7+ essentially unplayable for everyone else. After finally getting to the point where top tier didnt feel that unbalanced after years of Scharnhorst hell… naval was back to a state where matches were entirely decided by which team had the most of one ship and so. I simply stopped playing ships I enjoyed, because they were no longer enjoyable, I didnt even really play a ship I had been really looking forward to because it just was no longer fun and a year on. Ive gone from regularly playing naval, to barely touching it. All because one update that was so completely idiotically unbalanced ruined an already struggling gamemode.
And what of the balance issues? Nothing has changed, At all, you havent even move those really oppresively strong ships up 0.3. But you have given the Soyuz nation TV guided bombs on an agile and fast jet. So there is that to enjoy now too.
Tusk Force. September 2025
Metric ton of Copy and paste and not a lot else, only thing of note was new top tier SPAAs, but many of which were barely usable and still, 10 months later, many bug reports still ignored. Top tier FnF Helis basically destroyed what little CAS balance there had been at top tier.
Spearhead. November 2025
A few half interesting additions but a small, nothingburger update for the most part. Though it also added the Su-30 Premiums which have caused so much compression and so many issues that many aircraft began to immediately struggle in the constant uptiers it brought and rather than fixing the mess by moving the Su-30s up to more reasonable BRs, you instead lowered the BR of other aircraft like the F-15s. Increasing compression to such an extreme amount, that the previous decompression feels almost entirely undone.
Line of Contact. December 2025
Some good things did come. AESA Typhoons for example genuinely good additions after a year of one of the worst radars we have seen in a long while. Su-30SM2 was and still is a bit too strong overall. But not a bad update persay for air. But a real shame that notable leap forward for air in terms of aircraft didnt also come with some very needed and long overdue bug fixes or improvements.
This was also the update that brought the BMPT, one of the most toxic periods of time I can actually recall in ground. Where other OP vehicles are usually moved within days of being added in such a state, it took well over a month to finally move into a half acceptable BR. But I still face them now and again in an uptier, and it sucks.
Ninth Wave. March 2026.
This update added so lttle that I dont even recall what was added tbh.
Edit: It added the totally unncessary Pantsir SM-SV, which is great fun to try and deal with… yay…/s
Heavy Cavalry. June 2026.
C&P slop at top tier for more nations. No meaningful bug fixes for long outstanding issues. half baked additions that dont really work properly and that dont intergrate at all into existing systems. ARM that cant actually be used in any air mode.
Could have been good, Genuinely could have been good, but then everything was just… not finished, or clearly rushed, or bodged together quickly.
What we have yet to see in ANY of these updates in the past year:
- Meaningful Decompression
- New maps (especially for naval and air. Air Sim has gone without maps for 4 years now)
- Major bug fixes for game breaking issues
- Total failure to update the core game (UI for example is a total mess and it just keeps getting worse)
- Air modes are the same boring repetitive slop, despite NE and other events like Deep Strike, with totally unused assets for Air modes.
etc etc etc
The game has gotten a LOT of new content and the environment its meant to be used in is just bad. Totally and completely bad.
Stop focusing on just adding dozens of new vehicles every update. Focus on a few actually good additions, in actually good states and then consider when and where players are meant to use them. Fix the issues with the core game, not just bug reports, but actual, meaningful changes, like overhauling aircraft damage models and/or actually modeling heat signatures.
My main interest is air. So I shall say the next part entirely from that PoV:
We have 5th Gen aircraft, new advanced weapon, ECM and who knows what else due soon, maybe even this year and we still operating within the same maps, the same base game, with the same mechanics designed for props and early jets from years ago. Some aspects more like a decade ago.
Im not sure how the game is sustainable without actually acknowledging the short comings with the core game, and accepting that the solution is not just slapping new C&P premiums in every tree. Sure might not be as profitable short term. But might be more profitable long term
and for one single update. Can you please let a nation other than the soviets be the meta. Just once.
Honestly, best year in a bit since starting WT; haven’t had an update I didn’t wish had happened, unlike years before.
Enjoyed many of the additions like the Dragoon, Leo 1A5BE, and especially the Canadian & Australian stuff.
I do have some issues with the latter, and like when the 3 Hornets were added, the nation with two should have had one be premium, not the one-off, even more so when that nation was sold another one of its modern things for the same price, so people interested in the nation now spend $200 and can’t even use them in a line-up. And, of course, the premium dupes of problematic vehicles (no, this is not me having a problem with Senrai Maidens stuff, just one of the vehicles (I like them and it is based off of the real stuff showing up in militaries all over the world)).
The Aussie getting a home is nice; hopefully it happens with the other nations who are split across more than one tree.
Think my biggest issue is the name problems that have been plaguing many vehicles. Made even worse by the bug reports for a name to be fixed to what the operator used, it being rejected in favour of a name found in host tree stuff even if never used on any version of it.
With the open questions in the survey, that might take a while to process.
two things i forgot to add in the survey.
- Audio is worse than ever. the new limit seems to be 2 engine sounds instead of the usual 3(own engine sound included).
- Accepted “Historical reports” being ignored even when the vehicle is missing its ENTIRE side armor plating(KF41).
It would show that 1.5 months of advertisements, glitter there shine here, cannot erase the damage done
Oh yeah.
30% is too much though, they’re gonna lose so much money now.
Nothingburger for a nothingburger though, seems like a fair trade lol
Thx for 30% boost SL for help u gaijin :)
done, I hope gaijin do read our comments

