How Was the Year in War Thunder: Rate the New Additions

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This gets done at my work all the time, 50/50 annoying but informative (for both sides) and also great to see what was said didn’t end up in a void

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i think one WIP Post about NEW WEAPONS or SYSTEMS would be great to see in near future

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Maybe even explaining some of their more questionable decisions regarding balance and vehicle’s capabilities
(Such as BMPT external ammo rack and Su-30MK2/MKK’s br placements in air and ground)

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paid su30s will be 13.7 by the end of the year for sure

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LOL . . . just kidding, but I do not get to use this as much as I’d like.

I spent a good deal of time doing the Survey and tried to be thoughtful and constructive.
Will it do any good?? . . . I have no idea, but . . . .
I did my part . . so I will have faith in the system, besides . . .
I realize that they are gonna do what they are gonna do, regardless what I think
about it . . . this is normal in the world . . . lol
I never get “consulted” on anything and that’s ok.
I figured it out years ago(I was married once) people will do what they
want/need/think is best for them . . . . this is the way.

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I realized my reply is a bit off topic. Hiding behind spoiler, this conversation should be in the BR change thread. Cheers CM's/Mods.

i-think-you-should-leave-tim-robinson

ZERO changes listed for any of the Su-30’s in the upcoming BR changes:

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😂

Also, FWIW, I have the RU Su-30. It is a monster.

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it would be cool if air simulator got maneuver kills like the other modes. becuease currently its filled with people bailing right before i can kill them, this is costing my time and score

there a ask without sounding rude

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They made two WIP posts: one for the M7 and another for an Australian Sabre, I think.

Let’s be honest, it was a nice improvement, but it still lacks “the THUNDER.” Why don’t they make a WIP post about systems instead? Something like ELECTRONIC WARFARE, which they actually tested during the first NUCLEAR THUNDER run

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i think he mean 12.7

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yes not this month or next but they are planned and able to be changed it will be cooked for su30s still down tiers good and upteir like everyone else

To summarize the last year:
-Russian top-tier cas has 0 counterplay and gets to free-farm everyone else

-Adds new top-tier SAM’s that can actually counter point & click adventure KH-38MT spam

-Instantly nerfs new SAM’s into the ground

-Adds LMUR (point & click adventure)

-Adds LDIRCM (new SAM’s are now useless again, congratulations)

-Cripples IRIS-T SLM again by “fixing a issue to make it possibly work against MI-28NM” (it doesnt and now no longer defeats planes either)

-Buffs the reload of every singular russian mbt above 9.3 (and cn ig but not by much)

-Reverts the “fix” to IRIS-T SLM (it can now shoot down planes again, only took them a month)

-Adds the most busted vehicles this game has ever seen (BMPT & BMPT-72 at 10.3…) and artificially buffed their damage models to such an obsence amount that they had to re-invent their fantasy “external-belt” definition 3 times and move both vehicles up by 1.3 BR’s… (The damage models are still absurdly demented)

-BUK M3 doesnt out-do the other top-tier sams (except the ones it does but we ignore those ig)

-casually adds the most busted spaa possible to russia that literally plays itself, gets free throw-away missiles for intercepts, isnt a multi-vehicle, gets fantasy levels of gun-depression and is the only one able to defeat new LDICRM helis (Having the best SACLOS AA wasnt good enough ig, so they naturally needed the best and second best one, one of which of course being the best aa in the game by far.)

Reworked trunnions & modules in general (wdym you want to deal damage to breech when shooting breech? Crazy thought), terrible audio-changes (everyone is silent until 6in deep in your bum; I mean literally who thinks 250m of max engine audio distance is sufficient?!) and new busted cas additions every second patch certainly didnt help this game either.

For ground-rb, the overall gameplay quality has decreased by a significant amount, there were only a few good changes (such as free daily backups) and a few nice vehicle additions that didnt completely obliterate any hope of balance (EBCR, Stingray, Oplot, 90105 TML, BTR-82AT, BMD-4M2 & MSC among others).

I do not play air, nor naval so I cant form an opinion on those modes & related additions.

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Agree, i had to look the wiki for each uptade to remember what update bring what

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Don’t forget turret basket, and FCS.
Community backlash / negative feedback from the very beginning, yet Gajin decided to keep going. It’s not fun, not realistic even as it’s not a single box, it’s entire network of internals that is designed to be damage resilient, with backup power, fail over mechanics and so on. No one develops equipment of this expense this stupid. Not fun, not realistic, unfair for one factions like Leclerc FCS vs T-series FCS.

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the lack of:
D-tech composite for leo 2a7v and pso
more uparmored leo2 for germany, their prototype and export model
iir seeker for iir sam
realistic multipath height for arh sam
aesa radar for irl aesa equipped multivehicle sam
radar return for heli rotor
realistically implemented LDIRCM
generally balance between cas and ground vehicle, especially top tier

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filled it out. wrote as much as i could about naval, as i hope gaijin will rework it as it has a huge potential, but it’s held back by legacy maps, lack of creativity and care.

Most things are ok
but 1/10 because the PL-12 nerf

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the PL-12 nerf was a pain, it become so damn sad to hit maneuvering targets. 38G Missile that cant hit if the target do a barrel roll

Honestly, I have mixed feelings.

On the one hand, the visual improvements to maps are welcome, but they could also have been accompanied by changes aimed at reducing spawn killing.

The addition of non-French vehicles to the French tree — such as Belgian Leopards and F-16s or Dutch aircraft — is disappointing, even if it does bring more content. Actual French vehicles would have been much more interesting, whether prototypes or vehicles that were actually used, ideally in the regular tech tree.

There are still too many additions focused on the major nations. More truly French and Chinese tanks and aircraft would have been greatly appreciated.

I do not want to complain too much about sales, but it is still quite frustrating to see matches flooded with T58s or Turm IIIs during every sale period, especially since these vehicles are very strong.

Copy-pasted vehicles from one nation to another remain just as disappointing. Please stop relying on this practice: take the time to model real vehicles instead of using copy-paste content.

I am not yet at top tier, so I cannot really comment on missiles or the related interface changes.

Battle Ratings still feel very unbalanced and, at times, hard to understand.

Finally, the most important point for me: premium tanks and aircraft copied from the regular tech tree and sold for around €80 — sometimes with models that feel rushed or AI-assisted — are becoming a real problem. This practice should seriously be slowed down, if not stopped altogether.

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the sufa is still missing the ability to carry gbu39 and spice 250 on its inner pylons

if it’s purely copy from the TT i don’t have problems since we can use them using it at same line, but there’s some that get PAY WALL like the ZTZ96B or the chinese SU-30MKK

Also i understand who think it’s a poor choose to make 'em premium