Hi yall. Recently, after entirely spading the Tornado F. Mk 3, I decided to now try and spade the British F4 (specifically the FG.1 cuz I havent grinded the Hunter Mk 6 yet), and… I’m quite disappointed. Its performance stock isnt actually quite bad, but the lack of Fox-1’s stock is REALLY painful. I’ve already grinded out the Aim7E’s, so that helped with the grind a bit. I must say, for being the same BR as the Tornado, this plane is far worse. It has a shitty RWR compared to the 'Nado, has a worse radar, worse IR and radar missiles, worse speed at the deck and less flares. The only remaining quality is the Vulcan pod and the increased maneuverability compared to the Tornado. Im seriously struggling to find any reason as for the British F4’s are at 12.0 (and also, why tf arent they in a folder!? They are, for gameplay reasons, the same plane, with the F4M (Phantom FGR.2) having just slightly more afterburning thrust and not being a naval variant) So, uh, how to effectively play the British F4’s?
Your assessment is correct.
Many have advocated giving the FGR-2 the 9L and upgraded Skyflash.
While lowering the BR of the FG.1
British Phantoms really do nothing well. The Radar is pretty poor, the RWR is basic, rear aspect only missiles when most have all aspect IR missiles.
No agile Eagle slats.
Skyflash are fine but outclassed by the Aim7Fs.
How to play -
The Phantoms are good on the deck fly low and fast put your Radar in ACM mode, take head ons with the Vulcan and use your Skyflash on distracted targets. Your 9Gs have limited use you will never get your nose on a jet in a dogfight and they can only be used in rear aspect.
Just accept that if anything wants you dead there really is nothing you can do about it.
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