Absolutely, couldn’t agree more
Guys please debate the topic not the user and if you can’t do that either move it to DM’s or leave each other alone.
Just make the maps bigger and matches longer. I’ve had fun playing CAP in the Gripen with A2A missiles with like three Brimstones for LDIRCM Helis (which shouldn’t be an issue if they properly modeled rotor flash on radar and limited the effectiveness of LDIRCM instead of having Magneto pilot block ALL missiles from all angles). It just sucks that to LARP NATO air defense strategy I gotta get as many spots as possible before being zapped by Pantsir and then getting into the air too late.
Thank you for agreeing with the point that it’s a SPAA player skill issue. Which it ultimately is until about 10.3.
I honestly do better against planes alone than with other SPAAs on board, simply because they often don’t know how to play SPAA and only get them on the defensive. The only times I really die against CAS is when there’s multiple or it’s some freak machine that’s undertiered, though that problem was largely solved with seperate air/ground BRs.
Indeed, it is a mixture of SPAAG player #skillissue, but you cannot discount what @RowanFW was trying to get at - the tools for much of the game frankly are terrible unless planes unplug their brains while also usually being helpless against all but the dumbest tanks.
Complaints against CAS trail off as soon as everyone gets Radar SPAAG at 7.3-7.7. Why? SPAAG become comparatively easy to use in their AA role but ALSO in most cases also good at antitank duty.
THAT is what I see is the key most people miss, or perhaps deliberately ignore because they see red when SPAAG go hunt tanks.
What I see will solve the problem is undoing all the neutering of SPAAG antitank abilities, embracing them and expecting them to be TDs half the time instead with global lowering of BRs to enable them to do such, giving radar-less ones a short-range lead indicator scaling with the Rangefinding crew skill so its no longer crazy guesswork, and extending said short-range lead indicator concept to tank pintle MGs, Heavy Flak TD vehicles such as the Flakbus, and all SPHs that have HE-VT rounds available.
We solve this problem by intentionally empowering SPAAG, to the point where anyone daring to complain must first answer - “why the sam hell are you not using your SPAAG?” - and do so with actual intelligent logic, not “but I don’t wanna!”
In other words, the whiners must be trapped in their own tears until they break.
This is a big thing I’ve seen. I play a lot of custom battles, and as such face both some of the smartest players in the game, and some of the worst. Learning from this, I have a specific playstyle with AA. With missiles, I always position myself somewhere where any rocket artillery wouldn’t go. I also don’t lock targets until they get withing a range where I can instantly launch a missile. When playing gun based AAs like the gepard, I either turn off the radar and do ground until I hear a plane or see it in the kill feed, or keep it on whilst I flank for free kills and use good reflexes to hit anybody trying to fly too low. I know I am far from the best at this, but even then I always at least double the kill count of any other AA player on the team.
Indeed, when I was spading my Gepard (its about 2/3 done, got a bit bored with it and went to other stuff), I also always drove with the radar off unless I saw or heard a plane. Was I jumped and bombed a couple times because of that? Yes - and it was my own damn fault of my own damn choice. But I too also jumped a lot of careless planes in the same manner exactly like you describe, even though my purpose of leaving radar off was to jump and maul tanks via the famous “Don’t. Move. It’s vision is based on movement.” meme of the community from Jurassic Park.
I play similarly with the M163 SPAA (9 K/D). Though i do know many hot spots for SPAA as well as when to fire. Too many spray and pray too early making CAS look OP unfortunately.

What the fk bro are you using cheats ?? lol
Any tricks to play the type 81? Soon I’m going to have two and then three type 90b, so this is the only SPAA I could have in the lineup, it has no radar like I gonna get mute by looking at the airfield and spam air alert, how else do you play this blind thing?
No cheats, just a lot of patience, practice and actual SPAA gameplay that everyone else finds boring to do. Spamming air Alert is the only way unfortunately. If i get muted, its fine. With the Type 81C Br nerfs from 10.3 to 11.7, its not doing well anymore against longer range CAS/thermals. TAN-SAM Kai needs to be 11.7 and that Type 81 C should be back to 11.3 or 11.0. Skill or not, its a pain to play these at their current state and Br just for Japan. Every other nation can do fine for 10.0+ CAS/heis.