How player skill with SPAA effects the CAS problem

Yeah…you’re entirely misreading what I said–especially if you meant that to be personally addressed to me. I’m an adept tanker generally lead my teams, usually scoring in the upper 25% or so…but I don’t limit myself, so I’m also a tanker who flies.

I was referring to things as-is in my commentary bit there…nothing was said about ‘reliance’ or anything like that.

The dates are shorthand that reflect technological and capability disparities, of which there are many. I already alluded to this with the comment about weaponry.

As I said, that can only point at an unbalance tipped to the CAS’ side.

Calling it only slightly better than OTOMATIC and Imp is criminal. As I tried to indiciate in my OP, mobility matters. It just happens that the Tor has a lot of it; tracked chassis with controllable suspension that has a gear box with same reverse as forward. Don’t underestimate the mobility a chassis has playing a part in it’s effectiveness.

Of course, if all you do is sit in spawn then mobility won’t matter and all that matters is the missiles. But I personally prefer the 2S6 when compared to Pantsir by a thin margin because at least it can move, and somewhat conceal itself. The Pantsir is far too slow (although you can accelerate yourself relatively fast by using the guns) – the reverse speed is absolutely abysmal though. Meaning you don’t have the freedom of positioning you have in the 2S6. I personally hope the TOR comes to the Russian tree, I will absolutely love that thing personally.

Anyway. I ask you all a favour, if you die and spawn back in, take a look behind you/around you – and tell me how many SPAA you see sitting in spawn? I took this screenshot around a week ago. This is exactly the issue I describe in my OP.

3 SPAA sitting in spawn on Sun City

I would also like to share a clip that illustrates the issue even further.

FAB-500 UBMK Double Kill on two SPAA that didn't move an inch after spawning

Keep in mind, the FAB-500 UBMK is a dump GPS bomb. I dropped the munitions on them, and they didn’t move an inch after spawning in. I have pulled off this similar trick multiple times on the Su-24M; and I recommend those playing planes try it too.

I post both of these to give more concrete evidence to my point, because in the past people have simply handwaved it away. Just because this is two instances, doesn’t mean that this doesn’t happen often, it happens VERY often. That’s why playing smart is important.

1 Like

Me looking at my impchapp stats, that only SPAA that I never push ground in, that only SPAA that reflects exactly how ground mates performed…))

Yep I even push with osa and ozelot should I say sorry?

1 Like

This is true, and will always be true. This is why we have something like the PT-76B at 5.3

1 Like

Sorry, did i agree with your answer? I don’t think so.

1 Like

These discussions will never be constructive, the SPAA-CAS experience depends on what RB and nation you’re playing.

And people have an incredible bias against CAS.

OP’s post being an elaborate “skill issue” doesn’t help.

2 Likes

Yea, all stay in spawn with no strategy… that’s something I saw and told others about a year and a half ago when learning to play SPAA properly. I had a lot of success downing a lot of CAS and keeping a very good K/D on a good amount of SPAA. Also improving on some stats during that time period along with trying to keep a good win rate. However it’s more difficult with win rates due to how the team performs in some cases.

3.14 K/D on M247
5.16 K/D on SANTAL
2.91 K/D on Bosvark
5.07 K/D on SIDAM 25(Mistral)
12 K/D on Ozelot (need more games, but Im not a German Main)
etc…

All I did was position myself in better spots and changing locations depending on the team’s performance along with being patient to fire at the correct moments.

3 Likes

Every plane shot down in a SPAA is worth 3x tanks in terms of SP. Being “useful” depends on the context, and spawning the appropriate vehicle at the tight time

Besides, “playing the objective” when CAS is up is basically the worse thing to do

There are 2 types of AA:
Ones that main SPAA and have no clue what their doing

Or

Those using SPAA to hunt tanks

I wonder how many people will deploy all SPAA systems in spawn and not move and inch… And then complain when they get entirely wiped, despite the fact that theyre practically given extra lives.

This is gonna be huge though. Looking forward to using these systems in-game when they come! Positioning is gonna be key with these…

2 Likes

I plan to do exactly that. Just spawn SPAA at the beginning and rain fire

You can talk about positioning all you want, but due to size of maps, it is not feasible to do so properly.

3 Likes

For SPAA to move an inch, said inch should first exist.

I exagerate a bit, some maps are fine, but on most you have a choice between :

  • getting away from the battlefield and hitting the map limit
  • going forward and die
  • bordering the map limit and hiding in some random corner, but it usually gives very poor LOS
2 Likes

Let’s make map issue a separate thing… Sizes and open-ness for SPAA and terrain layout for CAS, both need separated discussion

You can’t make map issue a separate issue when the map issue is the main reason I can’t play SPAA properly, lol.

1 Like

Absolutely.

This post was flagged by the community and is temporarily hidden.

Bro, you’ve 0 games in top tier spaa, you’re in no position to talk.

1 Like

This post was flagged by the community and is temporarily hidden.