How did Gaijin manage to make the Fastest Tracked vehicle in the world, the slowest in game?

Mines the Daimler mkII - Both it and the tetrach can really surprise other players, just a shame we’re probably never going to get the “little John” adapters.

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I’ve raised a bug report with it before including manually setting the gears and 1st through to 4th are pretty much non-existant - you might as well jump straight onto 4th. As for 5-6 they’re not great but 7th is horrifically long.

Actually there’s a point - does anyone know what sort of steering system is used on the FV107? Because it almost behaves like it’s a braked clutch type considering how much speed it dumps on the slightest tap of steering input.

It uses a regenerative type steering.

In game it’s clutch braking as gaijin has never modeled regenerative steering.

And gears 1-3 technically are crawler gears on the real tank but the over all gear ratio is much longer irl as there are claims of them doing 60 plus meaning the engines red-line would be like 5000 rpm at whatever the top speed was.

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I’m still wondering when they’ll add the TAM series to Israel since they partially made them.

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Really hope this problem is improved, this damn vehicle can hardly do anything now.The major problems in mobility make it completely unable to do what it should do, but I really like this small vehicle so much that I really hope it can get realistic performance

i have bad news. the actual accelleration is pretty bang on accurate, almost every other vehicle in game just majorly overperforms in mobility. Ive personally bug reported the main issues that can be changed such as the horrendous suspension and neutral turn however its up to gaijin to fix those