As title says: Paper Vehicles SHOULD be in allowed game but only if …
They were pre-producion, in prototype /mock-up /early development stage
Were feasible from the technology and the equipment available to the Nation in that era
It would be possible to extrapolate their combat characteristics based on the info we already have
As a rule of thumb SHOULD be allowed into the game.
Designs which were purely speculative /proposed /considered but never approved or never planned to enter production, Designs who had fantastic, non-realistic, non-achievable or non-scientific /not developed tech or parts should not be in the game - As a rule of thumb.
The reasoning - Why the heIl not? This is a game. It supposed to be fun. “What if” scenarios are interesting. There is strong base of historical data to allow us to re-create unjustly forgotten machines. Scientists of the past would love to have our computing /simulation power to virtually test their designs!
Counter point: “It’s not realistic”
Rly? C’mon. Yesterday I was fighting with fictional JAP plane with F-117 and ww2 era superprop in the match. Realistic my behind.
Whenever you do some decision Gaijin, always ask yourself “will this make the game more fun” and “will the players love it”
Stop removing stuff from the game. Nobody likes that.
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Pre-production and prototyped vehicles aren’t the same as paper ones.
Paper vehicles are the one’s that only exist on paper.
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Vehicles that went through the prototype stage are already in this game. Literally no one wants the can of worms that paper vehicles would unleash. Paper vehicles give you paper stats which give you unrealistic numbers.
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I agree and eventually Gaijin will have to rely on these or take a loss of players, the share of players that buy things.
But I must say even mock-up falls under the concept situation. You can have a perfect miniature of your idea but this never reflects its real capabilities;
Obviously it will depend on what kind of mock-up, either is something completely new or something to resemble a weapon or a module that does exist.
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People who say they only want realistic gameplay tend to forget that this is game where 262s are fighting F-104s
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Minus the mock ups, we have that already.
So more or less what is already permitted?
Taking it straight from the suggestion guidelines:
What constitutes a paper/fictional vehicle:
- Vehicle only existed in blueprint/sketch drawing form
- No major individual, vehicle-specific parts (i.e. guns, powerplants, etc.) of the vehicle were built
- No parts unique to the vehicle were built
- Vehicle is a completely made up, unofficial design created by an individual
What constitutes an (unfinished) prototype can be either:
- Vehicle was (partially) constructed
- Vehicle-specific parts (i.e. guns, powerplants, etc.) were built
- A hull was laid down
This stuff has already been defined, only difference is that said vehicles in question would have to have a part made that was produced for that specific vehicle which was never completed. Using the example I normally use, take the Montana class which would have used the same guns as the Iowa class, this itself does not make the Montana class possible to add to the game itself as for gaijin it does not matter that particular gun was made for an Iowa class, what they would accept is if one of those guns was made for a Montana class hull specifically and was not being built to be put straight onto an Iowa or have as a spare gun for the Iowa’s, it would have to have been one intended to be installed straight onto a Montana class hull.
I do think that compared to what gaijin accepts now, your standards are a bit blurred, as mentioned before a pre-production vehicle or prototype are not paper vehicles, they are fully completed vehicles which just don’t represent a production model so there is nothing arguing for these when they have been here for a long time. As for the early development stage that itself which you may not realize is too vague, as if it were something which was say a prototype vehicle or a vehicle in general which had physical work started on them but never completed gaijin will accept that, but if it’s still on the drawing board it isn’t something they will accept.
I don’t really care either way, but people trying to argue against it for realism when all you have to do is play 6.7-8.3 to see the most clown mix of vehicles imaginable in ground or air is something else.
I thought it ment like Wright brothers planes lol
It’s 2025, through the use of computers it is not unrealistic to simulate models from paper and blueprints. I personally believe anything that was at the very least considered and feasible during the time period should have the ability to be added. I also believe unarmed prototypes should be able to be added based off of a “what if it had XYZ planned armament”. (I really just want the Mirage G or Miage III V ingame)
On that note, the R2Y2 being removed really disheartens me in my dreams of flying the Balzac, especially seeing as the R2Y2 isn’t hurting anything nor is it really that imaginary. The Kai V1 is at least realistic too
I thought the highest 262 was 8.0
Haven’t played them in a while, forgot they moved the Starfighters to 9.3. Point still stands, plenty of other examples.
We already have one paper missile KH-38MT which completely destroyed the balance at the top rank.
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