I went on hornet and had 600m convergence with vertical target on, and yet despite leading hard on the targets the bullets still went behind. I noticed the tracers moving veeeeeeeeeeeeeeeeeeeeeeeery very slow compared to a couple of weeks ago. It made me impossible to aim at a spitfire lf mk9 that was literally stalled out 800m away from me, the shells literally dropped off halfway and didn’t even reach, and then on a yak3u i managed to cut the turn, the shells went far behind it’s tail despite leading very up close and considerably about a hundred or more meters in front of the nose. I felt like it was normal on the first scenario because I was going 600 ias and about 800 true speed, but the yak3u happened to be a mid speed dogfight.
The tracers move very slowly and despawn before reaching the ground. Am I crazy or did Gaijin actually nerf bullet velocity yet again?