High br for saab j35xs

True, 80% of what people play at and around 11.0 are premiums of some sort.

I partially agree with you, but they have RWR(though not very good), also they have more countermeasures, they have better cannon and it is roomier, they can bomb bases and work on ground targets, also some of the planes have all aspects missiles, and he has NONE!

AIM-9J is equivalent to R-60/M at that BR.
Sure, with no flares R-60M is superior, but at BRs with flares both are equal.

One is 20G with higher flare resistance, the other is 30G with lower flare resistance.

@HUGGGER
When without an RWR, just hug the ground which those aircraft with RWRs still have to do anyway.
It’s something I learned personally when fighting against F-14As using my Mirage 3C back when they could face each other.
I didn’t die to a single Phoenix, and that was prior to radar altimeter.
Died to F-14’s guns when I entered the engagement incorrectly, but not their missiles.
And now not even 11.3s can see F-14s.

I want to play normally, not tolerate it

Most important, it having a strike aircraft tag

Hugging the ground is the normal tactic and has been since F-4E and Mig-23M entered the game.

Yeah, except your mirage is on 10.0 and you can play it normally.

I agree, only problem is then you just defend, you wont kill anyone with those trash missiles and that gun… so you just gonna fly low and defend and get 0 points for it…

Not having all aspect missiles is severely limiting. Regular R-60s are an Aim-9J equivalent, but R-60MKs are just better due to the versatility of being an all aspect missile.

That was also when multipathing was 100m iirc. Asking someone to constantly be below 60m at all times is unrealistic.

What we need is decompression, because the J35XS shoudn’t be facing Mig-23ML/A/Ds, but it also shouldn’t be facing flareless 9.7s.

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you said it wrong, this tactic came about because of the introduction of SARH missiles into the game.

Normally as in on the deck, yes.

@Saitama_420
R-60/AIM-9J are not trash missiles, they have never been trash missiles.

No, all-aspect is a meme against flare-having targets.
An R-60M is just more consistent in turning than the standard R-60.

@Ion_Protogen
We already have decompression, J-35XS has already been decompressed by 0.7 BRs compared to the things it faces today.

IMO, J35XS should stay at its BR but, it is quite ridiculous that MiG-21bis has same BR with premium Draken.

x4 R-60M and x2 R-13M1 is ways better than x6 AIM-9Js.

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2 of those are literally just AIM-9Js made by the Soviets.

when you fighting against planes that have more than 6 flares and fact that they can be flared with 1 flare…yeah they must be OP, J35XS should lose those missiles they are making it OP… LOL

Not so in the game.
It performs closer to the AIM-9G instead of having a smaller gimbal limit.

As I said: Mig-23M and Su-23M3 are in the same exact situation, except 22M3 is 0.3 BRs higher.

Who cares that all missiles in the game can be flared in one shot when you’re not afterburning?
People should learn to fire missiles within their correct parameters.

“R-60M can be one flared, reduce this vehicles BR.” - Unironic argument I heard last year from someone, and I told them no just as I am doing so today.

Here’s a fact, IF J35XS is truly under-performing, than good players’ performance in it should be worse than other aircraft THEY PLAY of a similar type.


Heh, 3:1, that’s above my average, of course half of those battles were back when it was 10.7, the other half were when it was 11.0 PRIOR to BR decompression. It had a chance of facing F-14s the entire time.


HUGGGER’s stats.
0.89:1
0.36:1
0.59:1
0.73:1 - J35XS
And the last “fighter”: 0.795:1.

His stats are largely inconclusive, but even then his J35XS performance is in-between F-4E and F-14A.
And we all know how F-4E performs well for its BR.

Cross-analysis [the best form of analysis of vehicles] shows that J35XS is superior to all 10.7s in the game, and on-par with most 11.0s including the F-4F which uses the same exact AIM-9Js, and is one of the best F-4s due to its BR.

J35XS also sustains ~13 degrees per second, similar to the Mig-21 platform, and has a tighter turn circle compared to Mig-23M/MF with that turn rate.

I know I prefer AIM-9Js over R-60Ms, which is why my stats have few R-60M carriers, and the ones that are are sadly not the Mig-23 platform.

I cant take you seriously.
Lets do this, you have your opinion and this “data” or whatever you call it and I will have my opinion saying its trash missiles, trash FL (cant make 2 loops before staling), trash gun, trash radar… should not be 11.0 BR…
I just dont have time for your “well if we take this player that played 65 matches” bs… with ALL DUE RESPECT.

If you showed me someone wqith almost 1000 games then do “cross-analysis”. then maybe, still would not show how bad premium J35XS is…before he was only good to rocket bases, not missiles, right???

I do in the BR change threads. Not spamming threads

That is genuinely untrue. Being able to shoot stuff from the side or more towards the front is amazing, and that feature shouldn’t be dismissed.

We need way more decompression than what we have now.

Just cause you can pull hard in the Mig-21 and J35 doesn’t mean you should pull hard.

Also HUGGGER played 114 matches, over double my matches.

Bringing up his stats IS NOT to conclude anything about him as a player BTW.
I only brought them up to compare the vehicle performance to his other “fighters” [A-10 included].

“If you showed me someone with 116 hours played [1000 matches] in a single aircraft…”
Dude, stop. Most people don’t have the time to play 116 hours per vehicle in War Thunder.
If I played 116 hours per vehicle I’d need to play for over 39,440 hours. At 2 hours a day of gameplay that’d require 54 years.
If I spent 10 years playing the game, I’d need to play 10 hours 48 minutes per day.
That’s not happening.