Having flares or not doesn’t really matter when SRAAMs are terrible and on a terrible platform.
You get more kills with 9Bs or redtops
SRAAM are still good if you know how to use them, I still fly the F6 regularly in downtiers for some casual farming.
No, they aren’t.
They’re a trash missile.
Minimum launch speed of 400-500km/h.
Effective range of about 1km or less depending on speed.
Buggy as fuck and love to snake all over the shop and lose all speed.
Rear aspect.
Mounted on terrible platforms (harrier/hunter) that basically require the enemy to be totally inept to allow you to get on their tail in the first place.
I’ve played the F6 plenty too and got kills with it, and never once was it because the missiles were great or the plane was great. It is always enemies being terrible or already in a losing position due to committing to other players.
SRAAMs were good many years ago, they are one of the worst missiles now.
Given we have Yak 38s with 4x R60s at 9.3 I don’t think SRAAMs are the big of a deal
I’m sorry but if you get a SRAAM shot at you from the side or rear within 1.20KM and you don’t have flarea, you are dead. The angels in which the AMRAAM can be fired are nasty too, and unless you are 1v1, there’s not always something you can do to avoid it since neither the Hunter or the Harrier are particularly slow, they are not supersonic but most 9.3 aren’t let alone anything below it, which are all free food already IMHO.
Wrong. Have had many people outrun in a straight line an SRAAM fired within 1.2km and I have also had many people survive side aspect shots within 1.2km without flares.
there’s not always something you can do to avoid it since neither the Hunter or the Harrier are particularly slow
You must be joking. They’re both subsonic bricks that can’t turn and in the hunters case also can’t shed energy for reversals.
Eh… its more like 800m, and if the target is within about 400-450m then they’ll miss too due to bugs.
You can also easily defeat an SRAAM with a rocket of any description, so even without flares, you might not be defenceless.
Also… You have a lot of strong AAMs at 9.3 anyway, like the R-60.
Finally, at 9.7. You are almost always dragged up into the premium spam at 10.3 and 10.7. I dont recall the last time I wasnt
The choice is really either fix SRAAMs (they work below 400/450m and have a max range out to 2km) or lower the BR. If/when we get a decompression, the GR1 would then remain 0.3 below the rest.
In the future, if/when they ever fix the Harriers and they get IRL performance… then the Harrier can all be increased a little bit if necessary
Guys, lf course the SRAAM will have a much shorter range if you are stalling and your target is at mach 1, but if you are both at somewhat the same speed, specially in a side aspect, it just works. In my experience, the only times I’ve seen them go crazy is if the angle is too nasty or if they decide to chase another missile. To me, a well placed SRAAM is a death sentence and more so in that BR. I don’t think a Cougar should be facing R60 either, but that’s the issue with compression and it should be fixed by moving vehicles up, not down.
The chaotic flight path is entirely a bug.
https://community.gaijin.net/issues/p/warthunder/i/vRwgzgE3f9qG
I’ve got some hilarious videos on that bug report. All straight shots.
Even at max speed, Id rarely fire further than 800m, but we keep talking about max range is this report from the better part of 3 years ago:
https://community.gaijin.net/issues/p/warthunder/i/OOgvguUxCHJF
The closer you can fire them the better absolutely, the idea of the 1.20KM range is to fire at someone you are closing in and not someone that is getting away.
If SRAAM are bugged then we all agree it needs more attention from Gaijin, although it doesn’t help that only 2 jets in the game have them and both are in UK (forgotten and hated by the snail). If the launch range was doubled due to a historical buff, all the more to keep it away from older jets.
Which largely what everyone seems to agree with. Right here right now, its hard ot justify 9.7. 9.3 would be better, but there is a clear path for them remaining at 9.7 but Gaijin doesnt seem to be interested
Also, whilst obvioisly it would be a bad idea for flareless aircraft as we dont want the BR increase necessary. but, maybe for a aircraft with flares, like a Hawk:
https://community.gaijin.net/issues/p/warthunder/i/uMO3VGJ8IjBf
But possibly buffs to rear-aspect angles if nothing else
that’s because the MIG 15 is undertiered and requires very little brain activity to fly well. Spamming meta jets =/= skill.
bis ish is a prem which should lower its stats since any skill level can play it.
I reckon the move it down to 9.3 because facing a10s all the time get a bit unfair when other planes have all aspects and flares when we have nothing
Yeah, it would certainly help. Though I think its stuff like the F-5Cs that annoy me far more in an uptier. At least with teh A-10s you can keep your distance if you see them coming
At this rate I think it’d be healthier and more fun for the game if they fixed SRAAM performance to be fully modeled and just copypasted the AV-8 flare pod over to the GR1 as an ahistorical compromise.
Yes, the UK never used the pod and it may not have been totally compatible. But the SRAAM at full power would be far too strong for 9.3 BR. The missiles are still very limited in their capabilities but can be oppressive against subsonic targets. Imagine something like the Ariete (or weaker) going up against full power all aspect SRAAM missiles. He can’t jam your WEZ easily or outrun you (like they can against A-10 and to a lesser extent the Su-25).
Yeah, at that range why not just use the ADENs too. I still regret buying the gr1 because whenever I play it, it feels like ive gotta bring my A-game and pray the enemies make mistakes so I can maybe get some work done.