"Gunner" viewpoint

Yes, that’s a different issue, but still part of the same/category problem: nothing the player sees (render space) it’s what it is in the collision space.
We can add here the “desync” issues ass well.

So many layers of stuff not working right… Gaijin could just spend a year or two on bug fixing.

This is part of “quality of life” updates that doesn’t bring any money ;)

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How do the Chinese say, “they want to drain the pond to catch all the fish”.

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For most terrain, there is a layer (soft dirty or snow usually) which lays on top of the actual ground hitbox. You are able to fire rounds through this top layer even though you can not see through it.

The top layer is mostly to allow for the terrain deformation from tracks. You can turn it off in setting i think or could be only for ULQ.

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I believe it is only for ULQ. There is a setting to turn off grass models in sights that I use, but I can’t imagine I would leave the stupid snow and sand on if there was a choice

it is not