Greece-Cyprus tech tree Situation

also it was w lore, Greek PZ24 did miracles specially against the italian airplanes even if they were outdated, and if i am not mistaken it was a Greek pzl24 that did the first kamikaze action in the war ( but the Spitfire was better for BP, the 24 will be rank 1 you cant have such a low reward)

Poland mentioned 💪💪💪

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i was surprised they weren’t any suggestion so i made some

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We are focusing on ground vehicles for now, we will come to air once we finish the ground tree, or I might skip straight to heli

always knew a polish cartel existed in war thunder

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Shhhh 🤫

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fair.

i ran out of ideas for other greek aircraft tbh, besides would it be a good idea to have a avia b534, yet i don’t know much about the avia b534 in the tech tree or the few vickers tanks that greece bought interwar or before the invasion.

to add on, greece only had a few avia 534s Still, im skeptical if it deserves to be on a subtree, i will need to see if i can find some service history of the plane. Having low tier greek planes will cause problems to the grind if they are tech tree vehicles and just make the grind up to tier 4 boring.

Here is a list of all aircrafts Greece used from 1912-1948

Spoiler
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Poland mentioned 💪💪💪💪

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i have’nt fully red On Sparton Wings by John Carr, which i was gonna use as a source for this thread, but thank you sending these links. Also, i found out that theres another number of avia b534s ( which is 6) from the book i just mentioned . . Yet, i believe the number of avia b534s from the greek air force website seems more reputable than number of avia b534s in the book. Assuming that the Greek air force might have more data on the amounts of planes serving in the RHAF. I thank you for finding the links.

I was wondering since we getting closer to the September i was wondering what will the update will have, and i want to ask the devs for some info without them making any spoiler to us. Dear developers can you tell us how the greek sub techtree is progressing like have you finished or you need more time because you have told us that the around the 26 we will get new tech tree and stuff and since greece and cyprus will make a huge mark on the Israeli tech tree can we have some info about if we getting closer to having some new vehicles. And also will the Israel receive any ships but from greece? Because it will be a great addition to Israel because it would make the tech tree bigger and also very different

Smin said more than 1 aircraft is coming, my personal guess is in this update they will add 3 top tier jets like they did with Malaysia so they will add the Rafale, and 2 more 13.0-14.7 jets i bet to F-16 Block 52+ advanced and in an F-16 Block 30

i hope they do this, not only to add naval tree but also put rank 1-3 so the Israeli TT can finally became a true TT

Last year I made a chart of all Malaysian vehicles dividing them into unique vehicles and pure imports. It’s nowhere near as bad as people say. Even here the C&P part of the list includes things like the pre-upgrade MiG-29 9.12B or the trial T-90S that will very likely just not be added anyways, so in practical additions there’s more weight to the unique vehicles.

Since then not much has changed. There’s the FA-50M as a new unique variant for Malaysia now, but in turn I also found out the DefTech/Chaiseri upgraded Condor was never mounted with the 20mm turret. They are still the main Condor operator at 460 vehicles, which is significantly more than all other operators combined (125), especially when I only found their 20mm variant used by Thailand (same techtree), but since I’m not fully sure about the other operators and the original German prototype used the same armament configuration too even if the turret was different I’d still put it in “not unique (not in game)” now rather than “variant exclusive to Malaysia”.

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Ummmm technically the PT-91M isn’t a variant exclusive to Malaysia as there is the PT-91EX which is the same thing 🤓☝️

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Even the thermal camo netting?

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only a cosmetic change 🙄

it does look like its doing some work

Depends on if it’s actually functional in game, I don’t know if this is a mechanic yet.