On the live server, I notice quite frequently how bad the game looks. Everything, even with 4x SSAA looks blurry for me using DX11 and everything on max settings with standard radeon settings. However, on the dev server, the game looks clean and sharp like it is supposed to be. I also want to point out that using Vulkan renderer seems to be better and clearer, though that I cannot truly confirm.
Does anyone have some kind of idea how that can be the case, and why gaijin has decided against making Vulkan available on the live server? It seems to only bring benefits with itself, as far as I have noticed. Even then, the dev server just looks better.
My system specs: RX6900XTXH LC TOP, Ryzen 5700X, 64GB RAM - for all those who might be interested in them.
Thank you for reading.
Edit: It also seems like rendering on the Dev server is improved as there are no areas without shadows or black effects marking the individual ground tile. Please gaijin, do something to make the live server look like the dev one.
I always use 30% Radeon Image Sharpening for the Live server, but even without anything like that, on the dev server everything just looks way better.
Also, not only the sharpness of the game is effected, the rendering is way better on Dev, and so is the colorprofile. I have no clue why it looks so much better though, except for maybe the rendering, as I use Vulkan on Dev.