Just if anyone’s interested, 37mm M-geschoss as just as bad as always.
Last game, shot Yak-9T from around 500m away.
“Hit”. Yup.
ns37s are god tier guns in my experience
Some reddit comedy gold:
" Which belt to use on the german MG151 20mm?"

Yeah, OP as hell.
BTW: if you don’t want to fire mine shells at 720m/h, use stealth.
Well guys, THANK GOD MG151/20 on aircraft is German and not French, because that’s what happens when Gaijin’s “love” towards France gets combined with their “passion” towards German aircraft weapons:
Also notice:
- no explosives because FU (French Usage that is) that’s why
- 0,3mm fuse sensitivity so it wouldn’t fuse on plywood even during plywood bug 1.0
- lowest muzzle velocity one can find in any documents.
Just LMAO.
Muzzle velocity is correct though.
Only electric version had slightly higher velocity.
It’s probably the same shell as the FI-T in the aircraft belts, which are bugged since a year or two.
FI-T compared to this one still deals a lot more damage.
So French installes some non-electric fired MG151/20 with early war ammo? I mean, what the hell is the point of using 2 different powder charges?
Anyway, while FI-T is absolutely dogshit, it greatly outperforms French equivalent.
The fact that in WT you can absolutely TANk a 20mm shell, even with no explosives, is ridiculous:
We’re still complaining about MG.151 damage in the big 26? Even after it was buffed a few patches ago?
Reading is difficult.
Also they are still around 70% as powerfull (best belt vs best belt, I’m counting AP-I and APHE as 10% total, so I’m being generous) as Shvak while having 5 times the explosive content per HE shell. Go figure.
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AP-I and APHE are pretty nice to have when firing from high or low six. They blow through the pilot armour and give you pilot kills while the HE shells fuze on the fuselage or get tanked by the rudder. They also wreck the engine if you hit it (especially the APHE).
every cannon at its br is just better than the 151/20 (the 151/15 is fine for 15mm but this isnt what this here is about) and the german belts in combination with its very limited ammo and terrible ballistics do not rlly make it that great
My experience has been that even single armed Mg.151 20mm planes are reliable for killing targets in a single pass.
So at this point what do you want? M1 Abrams tank cannon ballistics and ammo that kills the player IRL?
How about that other cannons get nerfed so that their damage actually makes sense?
Or how exactly is a Mineshell with 18.6g explosive filler not more effective than a ballistically superior shell with 4.13g?
Every other 20mm cannon is now as deadly as the 30mm MK 108 used to be, except they all have massively better ballistics.
Likewise the MG 151/20 makes the MK 108 completely redundant.
You can’t blow a up a plane more in one shot than ripping a wing or tail.
At least there was a time when bombers wouldn’t instantly disintegrate from 20mm shells so the MK 108 was at least the better option for attacking bombers.
The MK 108 should be a one shot cannon. Not every 20mm with better RoF and muzzle velocity, which don’t even carry a 1/10 of the explosive filler.
Basically all gun damage needs to be made weaker and inconsistent like old Shvak and only thing with consistency should be German 20-30mm. Got it.
are you unable to read?
they said that NO 20mm should onetap you
and tbh its fair and realistic that a 30mm actually can kill fighters with one or maybe two hits
Ok genius than whats your suggestion?
20mm Mineshell designed for maximum blast damage at the expense of ballistic performance and range.
20mm HEFI which relies on fragmentation and incendiary effect.
How should they perform when one is clearly designed to deal more damage to aircraft?
What’s the point to fire 23mm shells with twice the weight, when they deal 10% more damage than 20mm shells that are also faster?
Every plane that uses high damage guns in reality is outperformed by planes using 20mm cannons, that hit just as hard, in War Thunder.
A ShVAK fires 25% faster than a NS-23, which fires shells that that are slower and just deal 10% more damage.
They are a downgrade in terms of performance when in reality they should be three times as effective as the wimpy 20mm shells.
Every gun that isn’t 20mm Minegeschoss should have the damage cut by half to 3/4 value. Or 7/8 value in case of Shvak.
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true, 30 mils are basically redundant except those with with tank like ballistics.
But they usually offer less ammo and firerate / muzzle velocity for a lot more punch.
20mm mine shells trade ballistics for more explosive filler, it should pack more punch and rewards players that compensated for the bad ballistics of it, not oneshots, but cripplin hits should be more common.
Why is it you are never willing to put a number on how much or how little damage other people’s guns should do?
I am saying nerf Shvak to take 8 shots to critical component for a kill since you clearly think current damage is unfair and it always 1 shots you.
Or is this just a case where MG.151 damage is never good enough for you and other people’s gun damage is always too much?



