the gepard in the 7.7 range in PvE are too OP for a lot of vehicles like AB205s and non guided rocket helicopters, they should be replaced by less OP AAs or get an AI nerf.
also the “avionics damaged” thing is too easy to get, cmon i cant shoot? just because the 4th screw under my heli got slightly dented?
In ground rb you can’t use your weapons because of a .50cal which went through your plane
BRUH you get in 20km near them and they one shot all your crew with minimal effort, TOO OP!
you don’t have to approach them just stay out of their way until they despawn or a new wave of infantry spawns
I dont see the devs working at this mode at all. sadly…
Problem still exists in the big 26, I have to compete with hellfires and JAGMs while only having a littlebird with notoriously inaccurate and unrealistic hydras while having only 4 hellfires when I become spaded, thing is I cant even get close to gepards because the moment I do, Uh oh your hydralics line is gone and I spin out and die immediately and I also cant hit them long range because the aimpoint is horrible and the hydras blow past the target 90% of the time or do no damage at all
Original avionics damage was much worse. It wasn’t modeled properly and tied to fuselage. Anyone sneezes at you and you can’t use your weapons.
Yeah the balance is awful. Theres even worse examples of it like the japanese AH1E or S your best missle will be the TOW and you dont even have an auto tracker competing with FNF helis