So after 10 matches which played exactly the same as on normal server MY opinion (some of it do not belong in this threat):
ARH do not change a thing, if you get killed by them you would get killed by Skyflash
I would rather take more IR and only one ARH than use all ARH
The new auto changing of modes for tracking is not good (sometimes it changes to normal in headon and than tracks chaff)
Smaller maps would be better for the test, because we are still having to fly for 2 min before we are in range (by in range I mean under 25km of seperation, (because over it you cannot hit someone who is not alt tabed))
i do believe we need to limit nations aircraft to what that nation actually has purchased otherwise we will end up with r73 on the german mig 21 because the soviets tested it 1 time
To be honest I think you’re the only person I’ve ever seen complain about the Magic 2’s. Literally everyone else considered them to among the best IR missiles in game.
Experience is one thing but schizo takes are the other. We must be playing a different game if you think that Magic 2 is worse than AIM-9L. Literally the only thing AIM-9L does better than Magic 2 is range.
Apparently you can enable sensor view while actually playing a match using the key you bind in the “Spectator Camera” menu. I’m assuming this is not intended? It’s really cool though.
If Gaijin is to keep 16 vs 16, this would be the only way to make it work. Make top tier larger maps only, add multiple 1st spawn airfields, and spread the AI targets and objectives across the front line.
However, this is probably more effort for the developers than just reducing team sizes on the current maps at top tier.