Alright, so i don’t really know what to do, and i’m 100% sure that it’s game’s problem and not mine, when new patch, update, fix or anything else comes, every possible game i got frame drops, lag spikes etc, my disc is normal (not even above 10%) my GPU is 80% and my CPU is 50-60%, but my game is having huge frame drops, especially when i got chinese players in my game, i tried to do live stream, just to clarify that it’s my pc who makes problem, but no, even my stream performanse says that everything is fine, one day the game is working properly, second day, huge frame drops and lag spikes, idk how to solve that anymore, i updated my GPU, checked drivers, checked my pc, everything seems fine in general
i have the same problem, and it seems we are quite a lot having FPS stutters/drops … It gets quite annoying and frustrating now.
Be sure to clear your cache folder in the War Thunder folder. Also whilst there clear compiledShaders folder as well.
Common thing to want to do when updates happen and things start being an issue. (Also best thing to do a lot of the time regardless)
I have been avoiding this as of late and have helped quite a few people get around it though it has become more common and now happens on DX12 and DX11. Found swapping between fullscreen borderless and fullscreen gives a temp fix but eventually a game client restart is needed.
Switching off RT helped for a bit but that no longer works either.
This is good information, you’d have to wonder what setting it’s making change with that switch, and whether it’s the borderless vs fullscreen.
I’m on fullscreen all the time so maybe I don’t encouter it.
Ye I am full screen all the time as well. RTX3070 and i7-10700k and system idles on average 60-70% GPU usage and 50% CPU usage even while streaming at 1080p 60FPS. At witts end with it - sometimes a whole match is just cursed. Nothing regular or consistent about it either so tough as nails to replicate.
It literally lags out everything without climbing into my system resources. Everything else I play that is technically heavier than WT gives no issues. At this rate HEAVILY moded Arma 3 is more stable.
Hey man, I’ve seen wt devs have a lot more issues with stability and bugs lately. (I my own opinion I’ve seen them have a lot more issues in general, common laziness)
Regarding fixes, not much can be done. I have compiled a list of the things you can do to help:
- RUN DX11! DX12 sucks, very bad on warthunder, personally give me visual bugs
- Run settings that are good for you card, honestly not really relevant to WT, I can run everything maxed, just without SSAA and the best AA on a 1060 mobile
- Keep up to date on drivers, close out all other tabs and stuff so nothing is actively eating CPU
- I’ve personally had to stop overclocking and undervolting on my PC because it cause horrible issue, only with WT
- Delete and redownload the game overnight, WT’s server updates and random patches will sometimes glitch on steam, corrupting files or leaving missing files. Optionally you can verify file integrity if playing via steam
Doing this stuff, only get fps drops from 144 → 99 fps every once in a while, and it’s short. (I run at 144) Might be different for you, but this helped for me
Something ain’t right there buddy, I get 100+ almost max setting without SSAA on my 1060 mobile.
You might want to look into any hardware issues or clutter on your system, but I mean you should be able to run RT full setting at 1440p and still get 100+ fps, worked on my 3060 ti.
Defos not my side. Also, think you maybe misread system usage as max FPS. Or maybe what the stream is running at… not sure. Also note that we are talking about random drops - not constant output. What this whole thread is about.
Edit - also been building PCs since the late 90s, been gaming solely on PC since '95. This is a WT issue.
Maybe I misread, my bad, I do agree still it’s a WT. I personally think it could be a server side thing, seeing as they always have issues with servers going down. But in reality probably just the devs ain’t deving
This was a thought till but recently, for the last week or so, it would tank the whole system yet not touch hardware headroom. Best I can describe it is the game wants to crash and Windows is trying to save it from crashing. Only thing I can say with certainty is that if you let it run long enough it eventually will crash and then be fine again for a bit. I forgot to mention this earlier but roughly after 2 to 3 hours without rectifying behavior the game will shut down. Cc @FlyingDoctor
Check the memory usage of the GPU… There was a memory leak yonks ago which I have no idea whether it was actually fixed, but I know you’ll start with half usage, then each match after it was slowly creeping higher.
One of the first things I checked. I always have a performance monitor open. Basically, all the “idiot” checks are done.
This is where every change in a patch log would help to make it easier to pinpoint what changed when.