Then make a thread for it, and I’ll support it in every way, otherwise it’s out of the scope of this thread.
otherwise it’s out of the scope of this thread.
You seriously don’t see how that applies to your proposal as well?
The weak planes you mentioned are gen 4.5 so his proposition includes them
AESA and PESA radars need to be differentiated as well; currently, PESA radars offer the best of both worlds in the game.
AESA should absolutely have more differences over PESA as well for sure. Perhaps there will be once EW has come.
Ehhhh PESA versus AESA is a lot less impactful in terms of things we have in the game then people seem to think. Only major difference that could be modeled in game asside from somr gain characteristics has to do with beam shaping.
On the topic of ESAs, one thing I do hope is gaijin changes with newer fighter coming is their scan limits. How their scan limits function in game is a good bit different to IRL.
I fully agree. We need these things modeled before we get stealth, I personally would like ECM and a general electronics rework; as developer have put it, we currently operate in a clean environment that is far from reality. ECM especially is something I look forward to, and I feel before that we need some level of radar rework. IRST itself could use a lot of work as this thread highlights. Datalink as well… There’s a lot of things we need before fifth gen so that fifth gen will be good. We need to reflect the whole domain of air combat, not just “stealth”.
Yes, the fact that we are just in one spectrum of air combat is actually an injustice to replicating modern air combat when we are only looking at some aspects of modern combat such as radar and fox-3s with not even enough modeling of AESA mechanics either.
i wouldnt call them small or simple aspects, they are kind of the foundation of modern air combat
everything else today is to support or defeat radar and missiles
Fair, I’ll revise my comment.
This being implemented will be MOST felt in Escalation! It will be Great!
My guess is that the October/November update will be the end 4.5 Gens with these new mechanics!
Isn’t the next update going to be in December?
I maybe miss remembering BUT I do think there is an Update in that time! There are 5 updates per year…the one we are waiting for would be 3rd of the year!
Updated my post above^^^^
No, a small one in October/November and then another one in December.
I’d wager towed decoys will be added this update, with more ECM related features in the next update and obviously, as confirmed, Gen 5 in December.
I was a bit disappointed to see that there was no new air warfare technologies on this dev-server compared to the last one where there was a lot of new mechanics.
You think they’d add towed decoys this patch when the assets aren’t here yet? IIRC, only the keybind is here.
I think so, since they’ve made provisions for it in the UI as well. If not this update, likely the next.

